Commit graph

13 commits

Author SHA1 Message Date
24bf13666f Merge branch 'dev-kinematic' of ssh://git@129.151.217.187:23/MikolajG/ttt-ce.git into dev-kinematic
# Conflicts:
#    .vscode/settings.json
#    src/player_utils/character_controller.rs
2024-07-11 14:12:11 +02:00
49258f2276 Revert "Revert "stuff I did while I was away""
This reverts commit c9159e1ebf.
2024-07-11 14:11:16 +02:00
c9159e1ebf Revert "stuff I did while I was away"
This reverts commit 0fee74976c.
2024-07-11 14:10:54 +02:00
0fee74976c stuff I did while I was away 2024-07-11 14:08:59 +02:00
NIMFER
576a9b1d40 disabled running cargo check on save in rust analizer, did a little bit of work on character controller 2024-05-16 01:57:10 +02:00
e62e15b7e5 orginizing project src 2024-04-05 21:43:43 +02:00
NIMFER
bb8a94f07e working on a kinematic source like character controller based on Project Borealis's open source implementation https://github.com/ProjectBorealis/PBCharacterMovement, also working on re-organizing the src folder 2024-04-03 05:35:53 +02:00
NIMFER
292e407371 added a few tasks for fmt, plus made fmt clean up the code 2024-03-29 04:04:54 +01:00
NIMFER
89a2b7d965 cahnged ttt-ce to ttt_ce due to a syntax conflict, and disabled macos and windows builds 2024-03-26 03:41:43 +01:00
NIMFER
84055c38f4 added a new test map, migrated the project to bevy_game_template by NiklasEi, enabled gitea actions, added some more resources 2024-03-26 03:11:50 +01:00
NIMFER
d20f208bf7 Made building with dynamic linking (mold + clang) optional, testing code's framerate dependency 2024-03-25 03:08:37 +01:00
f5ca4128e3 added a test map, note: switch character to kinematic body 2024-03-22 19:38:35 +01:00
NIMFER
d96b684bfb updated bevy, changed the project name, and more 2024-03-21 12:36:27 +01:00