From 0a829c5646ce42e63553bd3d9861a3850e2de450 Mon Sep 17 00:00:00 2001 From: Derek S <44935661+Derek-R-S@users.noreply.github.com> Date: Tue, 6 Apr 2021 22:47:24 -0500 Subject: [PATCH] Added direct connect check on server --- .../LRM/RelayHandler/RelayHandlerRoomMethods.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ServerProject-DONT-IMPORT-INTO-UNITY/LRM/RelayHandler/RelayHandlerRoomMethods.cs b/ServerProject-DONT-IMPORT-INTO-UNITY/LRM/RelayHandler/RelayHandlerRoomMethods.cs index ebda9a6..6fe602f 100644 --- a/ServerProject-DONT-IMPORT-INTO-UNITY/LRM/RelayHandler/RelayHandlerRoomMethods.cs +++ b/ServerProject-DONT-IMPORT-INTO-UNITY/LRM/RelayHandler/RelayHandlerRoomMethods.cs @@ -48,7 +48,7 @@ namespace LightReflectiveMirror int sendJoinPos = 0; byte[] sendJoinBuffer = _sendBuffers.Rent(500); - if (canDirectConnect && Program.instance.NATConnections.ContainsKey(clientId)) + if (canDirectConnect && Program.instance.NATConnections.ContainsKey(clientId) && rooms[i].supportsDirectConnect) { sendJoinBuffer.WriteByte(ref sendJoinPos, (byte)OpCodes.DirectConnectIP);