v7.0 release
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2 changed files with 13 additions and 1 deletions
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@ -54,10 +54,11 @@ In the config.json file there are a few fields.
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TransportDLL - This is the name of the dll of the compiled transport dll.
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TransportDLL - This is the name of the dll of the compiled transport dll.
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TransportClass - The class name of the transport inside the DLL, Including namespaces!
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TransportClass - The class name of the transport inside the DLL, Including namespaces!
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By default, there are 4 compiled transports in the MultiCompiled dll.
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By default, there are 5 compiled transports in the MultiCompiled dll.
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To switch between them you have the following options:
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To switch between them you have the following options:
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* Mirror.LiteNetLibTransport
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* Mirror.LiteNetLibTransport
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* Mirror.TelepathyTransport
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* Mirror.TelepathyTransport
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* kcp2k.KcpTransport
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* Mirror.SimpleWebTransport
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* Mirror.SimpleWebTransport
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* Mirror.MultiplexTransport
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* Mirror.MultiplexTransport
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@ -8,6 +8,7 @@ using UnityEngine.Events;
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namespace LightReflectiveMirror
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namespace LightReflectiveMirror
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{
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{
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[DefaultExecutionOrder(1001)]
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public class LightReflectiveMirrorTransport : Transport
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public class LightReflectiveMirrorTransport : Transport
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{
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{
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[Header("Connection Variables")]
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[Header("Connection Variables")]
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@ -64,6 +65,16 @@ namespace LightReflectiveMirror
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clientToServerTransport.OnClientDisconnected = Disconnected;
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clientToServerTransport.OnClientDisconnected = Disconnected;
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}
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}
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public override void ClientEarlyUpdate()
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{
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clientToServerTransport.ClientEarlyUpdate();
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}
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public override void ClientLateUpdate()
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{
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clientToServerTransport.ClientLateUpdate();
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}
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void Disconnected() => diconnectedFromRelay?.Invoke();
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void Disconnected() => diconnectedFromRelay?.Invoke();
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public void ConnectToRelay()
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public void ConnectToRelay()
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