Update LightReflectiveMirrorTransport.cs
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parent
d3006273b6
commit
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1 changed files with 8 additions and 10 deletions
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@ -21,6 +21,10 @@ namespace LightReflectiveMirror
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public bool IsAuthenticated() => _isAuthenticated;
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public bool IsAuthenticated() => _isAuthenticated;
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private void Awake()
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private void Awake()
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{
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{
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#if !NET_4_6
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throw new Exception("LRM | Please switch to .NET 4.x for LRM to function properly!");
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#endif
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if (clientToServerTransport is LightReflectiveMirrorTransport)
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if (clientToServerTransport is LightReflectiveMirrorTransport)
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throw new Exception("Haha real funny... Use a different transport.");
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throw new Exception("Haha real funny... Use a different transport.");
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@ -59,7 +63,6 @@ namespace LightReflectiveMirror
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_connectedToRelay = false;
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_connectedToRelay = false;
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_isAuthenticated = false;
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_isAuthenticated = false;
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diconnectedFromRelay?.Invoke();
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diconnectedFromRelay?.Invoke();
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serverStatus = "Disconnected from relay.";
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}
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}
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public void ConnectToRelay()
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public void ConnectToRelay()
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@ -100,9 +103,7 @@ namespace LightReflectiveMirror
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SetTransportPort(port);
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SetTransportPort(port);
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this.serverIP = serverIP;
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this.serverIP = serverIP;
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serverStatus = "Connecting to relay...";
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_clientSendBuffer = new byte[clientToServerTransport.GetMaxPacketSize()];
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_clientSendBuffer = new byte[clientToServerTransport.GetMaxPacketSize()];
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clientToServerTransport.ClientConnect(serverIP);
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clientToServerTransport.ClientConnect(serverIP);
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}
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}
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@ -151,11 +152,9 @@ namespace LightReflectiveMirror
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switch (opcode)
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switch (opcode)
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{
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{
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case OpCodes.Authenticated:
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case OpCodes.Authenticated:
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serverStatus = "Authenticated! Good to go!";
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_isAuthenticated = true;
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_isAuthenticated = true;
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break;
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break;
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case OpCodes.AuthenticationRequest:
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case OpCodes.AuthenticationRequest:
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serverStatus = "Sent authentication to relay...";
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SendAuthKey();
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SendAuthKey();
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break;
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break;
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case OpCodes.GetData:
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case OpCodes.GetData:
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@ -189,7 +188,7 @@ namespace LightReflectiveMirror
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}
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}
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break;
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break;
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case OpCodes.RoomCreated:
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case OpCodes.RoomCreated:
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serverId = data.ReadString(ref pos);
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serverId = data.ReadInt(ref pos);
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break;
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break;
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case OpCodes.ServerJoined:
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case OpCodes.ServerJoined:
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int clientId = data.ReadInt(ref pos);
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int clientId = data.ReadInt(ref pos);
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@ -262,7 +261,7 @@ namespace LightReflectiveMirror
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if (!IPAddress.TryParse(serverIP, out serverAddr))
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if (!IPAddress.TryParse(serverIP, out serverAddr))
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serverAddr = Dns.GetHostEntry(serverIP).AddressList[0];
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serverAddr = Dns.GetHostEntry(serverIP).AddressList[0];
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_relayPuncherIP = new IPEndPoint(serverAddr, NATPunchtroughPort);
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_relayPuncherIP = new IPEndPoint(IPAddress.Parse(serverIP), NATPunchtroughPort);
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// Send 3 to lower chance of it being dropped or corrupted when received on server.
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// Send 3 to lower chance of it being dropped or corrupted when received on server.
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_NATPuncher.Send(initalData, sendPos, _relayPuncherIP);
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_NATPuncher.Send(initalData, sendPos, _relayPuncherIP);
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@ -332,7 +331,7 @@ namespace LightReflectiveMirror
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}
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}
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}
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}
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Room GetServerForID(string serverID)
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Room GetServerForID(int serverID)
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{
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{
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for(int i = 0; i < relayServerList.Count; i++)
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for(int i = 0; i < relayServerList.Count; i++)
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{
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{
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@ -340,7 +339,6 @@ namespace LightReflectiveMirror
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return relayServerList[i];
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return relayServerList[i];
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}
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}
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OnClientDisconnected?.Invoke();
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throw new Exception("LRM | An attempt was made to connect to a server which does not exist!");
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throw new Exception("LRM | An attempt was made to connect to a server which does not exist!");
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}
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}
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@ -379,7 +377,7 @@ namespace LightReflectiveMirror
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{
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{
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public string serverName;
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public string serverName;
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public int maxPlayers;
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public int maxPlayers;
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public string serverId;
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public int serverId;
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public string serverData;
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public string serverData;
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public int hostId;
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public int hostId;
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public List<int> clients;
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public List<int> clients;
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