Fixed unity events not working
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parent
b880820cfa
commit
5f0b40deff
2 changed files with 5 additions and 1 deletions
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@ -525,6 +525,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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clientToServerTransport: {fileID: 978065553}
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serverIP: 127.0.0.1
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serverPort: 7777
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endpointServerPort: 8080
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heartBeatInterval: 3
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connectOnAwake: 1
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@ -251,6 +251,7 @@ namespace LightReflectiveMirror
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EditorUtility.SetDirty(lrm);
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}
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}
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serializedObject.ApplyModifiedProperties();
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break;
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case 1:
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// NAT punch tab.
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@ -273,6 +274,7 @@ namespace LightReflectiveMirror
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GUI.enabled = true;
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directModule.directConnectTransport = (Transport)EditorGUILayout.ObjectField("Direct Transport", directModule.directConnectTransport, typeof(Transport), true);
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}
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serializedObject.ApplyModifiedProperties();
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break;
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case 2:
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// Load balancer tab
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@ -284,7 +286,7 @@ namespace LightReflectiveMirror
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lrm.region = (LRMRegions)EditorGUILayout.EnumPopup("Node Region", lrm.region);
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if (!lrm.useLoadBalancer)
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GUI.enabled = true;
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serializedObject.ApplyModifiedProperties();
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break;
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case 3:
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// Other tab...
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@ -305,6 +307,7 @@ namespace LightReflectiveMirror
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EditorGUILayout.Space();
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EditorGUILayout.PropertyField(serializedObject.FindProperty("diconnectedFromRelay"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("serverListUpdated"));
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serializedObject.ApplyModifiedProperties();
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break;
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}
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EditorGUILayout.EndVertical();
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