server ID to strings (Unity Side)

This commit is contained in:
Derek S 2021-04-06 20:24:57 -05:00
parent 0916cb66a9
commit 89c1018fbf
5 changed files with 12 additions and 10 deletions

View file

@ -58,9 +58,9 @@ namespace LightReflectiveMirror
public override void ClientConnect(string address) public override void ClientConnect(string address)
{ {
if (!Available() || !int.TryParse(address, out _cachedHostID)) if (!Available())
{ {
Debug.Log("Not connected to relay or invalid server id!"); Debug.Log("Not connected to relay!");
OnClientDisconnected?.Invoke(); OnClientDisconnected?.Invoke();
return; return;
} }
@ -68,14 +68,14 @@ namespace LightReflectiveMirror
if (_isClient || _isServer) if (_isClient || _isServer)
throw new Exception("Cannot connect while hosting/already connected!"); throw new Exception("Cannot connect while hosting/already connected!");
var room = GetServerForID(_cachedHostID); var room = GetServerForID(address);
if (!useLoadBalancer || room.relayInfo.Address == serverIP) if (!useLoadBalancer || room.relayInfo.Address == serverIP)
{ {
int pos = 0; int pos = 0;
_directConnected = false; _directConnected = false;
_clientSendBuffer.WriteByte(ref pos, (byte)OpCodes.JoinServer); _clientSendBuffer.WriteByte(ref pos, (byte)OpCodes.JoinServer);
_clientSendBuffer.WriteInt(ref pos, _cachedHostID); _clientSendBuffer.WriteString(ref pos, address);
_clientSendBuffer.WriteBool(ref pos, _directConnectModule != null); _clientSendBuffer.WriteBool(ref pos, _directConnectModule != null);
if (GetLocalIp() == null) if (GetLocalIp() == null)

View file

@ -75,7 +75,7 @@ namespace LightReflectiveMirror
int pos = 0; int pos = 0;
_directConnected = false; _directConnected = false;
_clientSendBuffer.WriteByte(ref pos, (byte)OpCodes.JoinServer); _clientSendBuffer.WriteByte(ref pos, (byte)OpCodes.JoinServer);
_clientSendBuffer.WriteInt(ref pos, room.serverId); _clientSendBuffer.WriteString(ref pos, room.serverId);
_clientSendBuffer.WriteBool(ref pos, _directConnectModule != null); _clientSendBuffer.WriteBool(ref pos, _directConnectModule != null);
if (GetLocalIp() == null) if (GetLocalIp() == null)

View file

@ -38,7 +38,7 @@ namespace LightReflectiveMirror
// Current Server Information // Current Server Information
public string serverStatus = "Not Started."; public string serverStatus = "Not Started.";
public int serverId = -1; public string serverId = string.Empty;
private LRMDirectConnectModule _directConnectModule; private LRMDirectConnectModule _directConnectModule;
@ -50,7 +50,6 @@ namespace LightReflectiveMirror
private bool _isAuthenticated = false; private bool _isAuthenticated = false;
private int _currentMemberId; private int _currentMemberId;
private bool _callbacksInitialized = false; private bool _callbacksInitialized = false;
private int _cachedHostID;
private UdpClient _NATPuncher; private UdpClient _NATPuncher;
private IPEndPoint _NATIP; private IPEndPoint _NATIP;
private IPEndPoint _relayPuncherIP; private IPEndPoint _relayPuncherIP;

View file

@ -189,7 +189,7 @@ namespace LightReflectiveMirror
} }
break; break;
case OpCodes.RoomCreated: case OpCodes.RoomCreated:
serverId = data.ReadInt(ref pos); serverId = data.ReadString(ref pos);
break; break;
case OpCodes.ServerJoined: case OpCodes.ServerJoined:
int clientId = data.ReadInt(ref pos); int clientId = data.ReadInt(ref pos);
@ -332,7 +332,7 @@ namespace LightReflectiveMirror
} }
} }
Room GetServerForID(int serverID) Room GetServerForID(string serverID)
{ {
for(int i = 0; i < relayServerList.Count; i++) for(int i = 0; i < relayServerList.Count; i++)
{ {
@ -378,7 +378,7 @@ namespace LightReflectiveMirror
{ {
public string serverName; public string serverName;
public int maxPlayers; public int maxPlayers;
public int serverId; public string serverId;
public string serverData; public string serverData;
public int hostId; public int hostId;
public List<int> clients; public List<int> clients;

View file

@ -36,6 +36,9 @@ GraphicsSettings:
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: [] m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0} type: 0}