server side refactorings

This commit is contained in:
cxxpxr 2021-03-29 15:18:29 -04:00
parent f9fb3d38af
commit 8fcb0ef117
3 changed files with 127 additions and 139 deletions

View file

@ -12,15 +12,17 @@ namespace LightReflectiveMirror
{
public static Transport transport;
public static Config conf;
RelayHandler relay;
MethodInfo awakeMethod;
MethodInfo startMethod;
MethodInfo updateMethod;
MethodInfo lateUpdateMethod;
private RelayHandler relay;
private MethodInfo awakeMethod;
private MethodInfo startMethod;
private MethodInfo updateMethod;
private MethodInfo lateUpdateMethod;
List<int> _currentConnections = new List<int>();
int _currentHeartbeatTimer = 0;
private List<int> _currentConnections = new List<int>();
private int _currentHeartbeatTimer = 0;
private const string CONFIG_PATH = "config.json";
public static void Main(string[] args)
=> new Program().MainAsync().GetAwaiter().GetResult();
@ -29,19 +31,18 @@ namespace LightReflectiveMirror
{
WriteTitle();
if (!File.Exists("config.json"))
if (!File.Exists(CONFIG_PATH))
{
File.WriteAllText("config.json", JsonConvert.SerializeObject(new Config(), Formatting.Indented));
File.WriteAllText(CONFIG_PATH, JsonConvert.SerializeObject(new Config(), Formatting.Indented));
WriteLogMessage("A config.json file was generated. Please configure it to the proper settings and re-run!", ConsoleColor.Yellow);
Console.ReadKey();
Environment.Exit(0);
}
else
{
conf = JsonConvert.DeserializeObject<Config>(File.ReadAllText("config.json"));
conf = JsonConvert.DeserializeObject<Config>(File.ReadAllText(CONFIG_PATH));
try
{
Console.WriteLine(Directory.GetCurrentDirectory());
var asm = Assembly.LoadFile(Directory.GetCurrentDirectory() + @"\" + conf.TransportDLL);
WriteLogMessage($"Loaded Assembly: {asm.FullName}", ConsoleColor.Green);
@ -68,7 +69,8 @@ namespace LightReflectiveMirror
WriteLogMessage("Starting Transport...", ConsoleColor.Green);
transport.OnServerError = (clientID, error) => {
transport.OnServerError = (clientID, error) =>
{
WriteLogMessage($"Transport Error, Client: {clientID}, Error: {error}", ConsoleColor.Red);
};
@ -109,11 +111,8 @@ namespace LightReflectiveMirror
while (true)
{
if (updateMethod != null)
updateMethod.Invoke(transport, null);
if (lateUpdateMethod != null)
lateUpdateMethod.Invoke(transport, null);
if (updateMethod != null) { updateMethod.Invoke(transport, null); }
if (lateUpdateMethod != null) { lateUpdateMethod.Invoke(transport, null); }
_currentHeartbeatTimer++;
@ -122,9 +121,7 @@ namespace LightReflectiveMirror
_currentHeartbeatTimer = 0;
for(int i = 0; i < _currentConnections.Count; i++)
{
transport.ServerSend(_currentConnections[i], 0, new ArraySegment<byte>(new byte[] { 200 }));
}
GC.Collect();
}
@ -146,17 +143,10 @@ namespace LightReflectiveMirror
updateMethod = type.GetMethod("Update", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
lateUpdateMethod = type.GetMethod("LateUpdate", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
if (awakeMethod != null)
WriteLogMessage("'Awake' Loaded!", ConsoleColor.Yellow);
if (startMethod != null)
WriteLogMessage("'Start' Loaded!", ConsoleColor.Yellow);
if (updateMethod != null)
WriteLogMessage("'Update' Loaded!", ConsoleColor.Yellow);
if (lateUpdateMethod != null)
WriteLogMessage("'LateUpdate' Loaded!", ConsoleColor.Yellow);
if (awakeMethod != null) { WriteLogMessage("'Awake' Loaded!", ConsoleColor.Yellow); }
if (startMethod != null) { WriteLogMessage("'Start' Loaded!", ConsoleColor.Yellow); }
if (updateMethod != null) { WriteLogMessage("'Update' Loaded!", ConsoleColor.Yellow); }
if (lateUpdateMethod != null) { WriteLogMessage("'LateUpdate' Loaded!", ConsoleColor.Yellow); }
}
void WriteTitle()

View file

@ -7,25 +7,25 @@ namespace LightReflectiveMirror
{
public class RelayHandler
{
List<Room> rooms = new List<Room>();
List<int> pendingAuthentication = new List<int>();
ArrayPool<byte> sendBuffers;
int maxPacketSize = 0;
private List<Room> _rooms = new List<Room>();
private List<int> _pendingAuthentication = new List<int>();
private ArrayPool<byte> _sendBuffers;
private int _maxPacketSize = 0;
public RelayHandler(int maxPacketSize)
{
this.maxPacketSize = maxPacketSize;
sendBuffers = ArrayPool<byte>.Create(maxPacketSize, 50);
this._maxPacketSize = maxPacketSize;
_sendBuffers = ArrayPool<byte>.Create(maxPacketSize, 50);
}
public void ClientConnected(int clientId)
{
pendingAuthentication.Add(clientId);
var buffer = sendBuffers.Rent(1);
_pendingAuthentication.Add(clientId);
var buffer = _sendBuffers.Rent(1);
int pos = 0;
buffer.WriteByte(ref pos, (byte)OpCodes.AuthenticationRequest);
Program.transport.ServerSend(clientId, 0, new ArraySegment<byte>(buffer, 0, pos));
sendBuffers.Return(buffer);
_sendBuffers.Return(buffer);
}
public void HandleMessage(int clientId, ArraySegment<byte> segmentData, int channel)
@ -37,16 +37,16 @@ namespace LightReflectiveMirror
OpCodes opcode = (OpCodes)data.ReadByte(ref pos);
if (pendingAuthentication.Contains(clientId))
if (_pendingAuthentication.Contains(clientId))
{
if (opcode == OpCodes.AuthenticationResponse)
{
string authResponse = data.ReadString(ref pos);
if (authResponse == Program.conf.AuthenticationKey)
{
pendingAuthentication.Remove(clientId);
_pendingAuthentication.Remove(clientId);
int writePos = 0;
var sendBuffer = sendBuffers.Rent(1);
var sendBuffer = _sendBuffers.Rent(1);
sendBuffer.WriteByte(ref writePos, (byte)OpCodes.Authenticated);
Program.transport.ServerSend(clientId, 0, new ArraySegment<byte>(sendBuffer, 0, writePos));
}
@ -108,31 +108,28 @@ namespace LightReflectiveMirror
}
}
public void HandleDisconnect(int clientId)
{
LeaveRoom(clientId);
}
public void HandleDisconnect(int clientId) => LeaveRoom(clientId);
void SendServerList(int clientId)
{
int pos = 0;
var buffer = sendBuffers.Rent(500);
var buffer = _sendBuffers.Rent(500);
buffer.WriteByte(ref pos, (byte)OpCodes.ServerListReponse);
for(int i = 0; i < rooms.Count; i++)
for(int i = 0; i < _rooms.Count; i++)
{
if (rooms[i].isPublic)
if (_rooms[i].isPublic)
{
buffer.WriteBool(ref pos, true);
buffer.WriteString(ref pos, rooms[i].serverName);
buffer.WriteString(ref pos, rooms[i].serverData);
buffer.WriteInt(ref pos, rooms[i].serverId);
buffer.WriteInt(ref pos, rooms[i].maxPlayers);
buffer.WriteInt(ref pos, rooms[i].clients.Count + 1);
buffer.WriteString(ref pos, _rooms[i].serverName);
buffer.WriteString(ref pos, _rooms[i].serverData);
buffer.WriteInt(ref pos, _rooms[i].serverId);
buffer.WriteInt(ref pos, _rooms[i].maxPlayers);
buffer.WriteInt(ref pos, _rooms[i].clients.Count + 1);
}
}
buffer.WriteBool(ref pos, false);
Program.transport.ServerSend(clientId, 0, new ArraySegment<byte>(buffer, 0, pos));
sendBuffers.Return(buffer);
_sendBuffers.Return(buffer);
}
void ProcessData(int clientId, byte[] clientData, int channel, int sendTo = -1)
@ -148,40 +145,40 @@ namespace LightReflectiveMirror
if (room.clients.Contains(sendTo))
{
int pos = 0;
byte[] sendBuffer = sendBuffers.Rent(maxPacketSize);
byte[] sendBuffer = _sendBuffers.Rent(_maxPacketSize);
sendBuffer.WriteByte(ref pos, (byte)OpCodes.GetData);
sendBuffer.WriteBytes(ref pos, clientData);
Program.transport.ServerSend(sendTo, channel, new ArraySegment<byte>(sendBuffer, 0, pos));
sendBuffers.Return(sendBuffer);
_sendBuffers.Return(sendBuffer);
}
}
else
{
// We are not the host, so send the data to the host.
int pos = 0;
byte[] sendBuffer = sendBuffers.Rent(maxPacketSize);
byte[] sendBuffer = _sendBuffers.Rent(_maxPacketSize);
sendBuffer.WriteByte(ref pos, (byte)OpCodes.GetData);
sendBuffer.WriteBytes(ref pos, clientData);
sendBuffer.WriteInt(ref pos, clientId);
Program.transport.ServerSend(room.hostId, channel, new ArraySegment<byte>(sendBuffer, 0, pos));
sendBuffers.Return(sendBuffer);
_sendBuffers.Return(sendBuffer);
}
}
}
Room GetRoomForPlayer(int clientId)
{
for(int i = 0; i < rooms.Count; i++)
for(int i = 0; i < _rooms.Count; i++)
{
if (rooms[i].hostId == clientId)
return rooms[i];
if (_rooms[i].hostId == clientId)
return _rooms[i];
if (rooms[i].clients.Contains(clientId))
return rooms[i];
if (_rooms[i].clients.Contains(clientId))
return _rooms[i];
}
return null;
@ -191,23 +188,23 @@ namespace LightReflectiveMirror
{
LeaveRoom(clientId);
for(int i = 0; i < rooms.Count; i++)
for(int i = 0; i < _rooms.Count; i++)
{
if(rooms[i].serverId == serverId)
if(_rooms[i].serverId == serverId)
{
if(rooms[i].clients.Count < rooms[i].maxPlayers)
if(_rooms[i].clients.Count < _rooms[i].maxPlayers)
{
rooms[i].clients.Add(clientId);
_rooms[i].clients.Add(clientId);
int sendJoinPos = 0;
byte[] sendJoinBuffer = sendBuffers.Rent(5);
byte[] sendJoinBuffer = _sendBuffers.Rent(5);
sendJoinBuffer.WriteByte(ref sendJoinPos, (byte)OpCodes.ServerJoined);
sendJoinBuffer.WriteInt(ref sendJoinPos, clientId);
Program.transport.ServerSend(clientId, 0, new ArraySegment<byte>(sendJoinBuffer, 0, sendJoinPos));
Program.transport.ServerSend(rooms[i].hostId, 0, new ArraySegment<byte>(sendJoinBuffer, 0, sendJoinPos));
sendBuffers.Return(sendJoinBuffer);
Program.transport.ServerSend(_rooms[i].hostId, 0, new ArraySegment<byte>(sendJoinBuffer, 0, sendJoinPos));
_sendBuffers.Return(sendJoinBuffer);
return;
}
}
@ -215,37 +212,90 @@ namespace LightReflectiveMirror
// If it got to here, then the server was not found, or full. Tell the client.
int pos = 0;
byte[] sendBuffer = sendBuffers.Rent(1);
byte[] sendBuffer = _sendBuffers.Rent(1);
sendBuffer.WriteByte(ref pos, (byte)OpCodes.ServerLeft);
Program.transport.ServerSend(clientId, 0, new ArraySegment<byte>(sendBuffer, 0, pos));
sendBuffers.Return(sendBuffer);
_sendBuffers.Return(sendBuffer);
}
void CreateRoom(int clientId, int maxPlayers, string serverName, bool isPublic, string serverData)
{
LeaveRoom(clientId);
Room room = new Room();
room.hostId = clientId;
room.maxPlayers = maxPlayers;
room.serverName = serverName;
room.isPublic = isPublic;
room.serverData = serverData;
room.clients = new List<int>();
Room room = new Room
{
hostId = clientId,
maxPlayers = maxPlayers,
serverName = serverName,
isPublic = isPublic,
serverData = serverData,
clients = new List<int>(),
room.serverId = GetRandomServerID();
rooms.Add(room);
serverId = GetRandomServerID()
};
_rooms.Add(room);
int pos = 0;
byte[] sendBuffer = sendBuffers.Rent(5);
byte[] sendBuffer = _sendBuffers.Rent(5);
sendBuffer.WriteByte(ref pos, (byte)OpCodes.RoomCreated);
sendBuffer.WriteInt(ref pos, clientId);
Program.transport.ServerSend(clientId, 0, new ArraySegment<byte>(sendBuffer, 0, pos));
sendBuffers.Return(sendBuffer);
_sendBuffers.Return(sendBuffer);
}
void LeaveRoom(int clientId, int requiredHostId = -1)
{
for(int i = 0; i < _rooms.Count; i++)
{
if(_rooms[i].hostId == clientId)
{
int pos = 0;
byte[] sendBuffer = _sendBuffers.Rent(1);
sendBuffer.WriteByte(ref pos, (byte)OpCodes.ServerLeft);
for(int x = 0; x < _rooms[i].clients.Count; x++)
Program.transport.ServerSend(_rooms[i].clients[x], 0, new ArraySegment<byte>(sendBuffer, 0, pos));
_sendBuffers.Return(sendBuffer);
_rooms[i].clients.Clear();
_rooms.RemoveAt(i);
return;
}
else
{
if (requiredHostId >= 0 && _rooms[i].hostId != requiredHostId)
continue;
if(_rooms[i].clients.RemoveAll(x => x == clientId) > 0)
{
int pos = 0;
byte[] sendBuffer = _sendBuffers.Rent(5);
sendBuffer.WriteByte(ref pos, (byte)OpCodes.PlayerDisconnected);
sendBuffer.WriteInt(ref pos, clientId);
Program.transport.ServerSend(_rooms[i].hostId, 0, new ArraySegment<byte>(sendBuffer, 0, pos));
_sendBuffers.Return(sendBuffer);
}
}
}
}
void SendClientID(int clientId)
{
int pos = 0;
byte[] sendBuffer = _sendBuffers.Rent(5);
sendBuffer.WriteByte(ref pos, (byte)OpCodes.GetID);
sendBuffer.WriteInt(ref pos, clientId);
Program.transport.ServerSend(clientId, 0, new ArraySegment<byte>(sendBuffer, 0, pos));
_sendBuffers.Return(sendBuffer);
}
int GetRandomServerID()
@ -261,64 +311,12 @@ namespace LightReflectiveMirror
bool DoesServerIdExist(int id)
{
for (int i = 0; i < rooms.Count; i++)
{
if (rooms[i].serverId == id)
for (int i = 0; i < _rooms.Count; i++)
if (_rooms[i].serverId == id)
return true;
}
return false;
}
void LeaveRoom(int clientId, int requiredHostId = -1)
{
for(int i = 0; i < rooms.Count; i++)
{
if(rooms[i].hostId == clientId)
{
int pos = 0;
byte[] sendBuffer = sendBuffers.Rent(1);
sendBuffer.WriteByte(ref pos, (byte)OpCodes.ServerLeft);
for(int x = 0; x < rooms[i].clients.Count; x++)
Program.transport.ServerSend(rooms[i].clients[x], 0, new ArraySegment<byte>(sendBuffer, 0, pos));
sendBuffers.Return(sendBuffer);
rooms[i].clients.Clear();
rooms.RemoveAt(i);
return;
}
else
{
if (requiredHostId >= 0 && rooms[i].hostId != requiredHostId)
continue;
if(rooms[i].clients.RemoveAll(x => x == clientId) > 0)
{
int pos = 0;
byte[] sendBuffer = sendBuffers.Rent(5);
sendBuffer.WriteByte(ref pos, (byte)OpCodes.PlayerDisconnected);
sendBuffer.WriteInt(ref pos, clientId);
Program.transport.ServerSend(rooms[i].hostId, 0, new ArraySegment<byte>(sendBuffer, 0, pos));
sendBuffers.Return(sendBuffer);
}
}
}
}
void SendClientID(int clientId)
{
int pos = 0;
byte[] sendBuffer = sendBuffers.Rent(5);
sendBuffer.WriteByte(ref pos, (byte)OpCodes.GetID);
sendBuffer.WriteInt(ref pos, clientId);
Program.transport.ServerSend(clientId, 0, new ArraySegment<byte>(sendBuffer, 0, pos));
sendBuffers.Return(sendBuffer);
}
}
public enum OpCodes