diff --git a/ServerProject-DONT-IMPORT-INTO-UNITY/MultiCompiled/Telepathy/TelepathyTransport.cs b/ServerProject-DONT-IMPORT-INTO-UNITY/MultiCompiled/Telepathy/TelepathyTransport.cs index ed46425..d4ec7cb 100644 --- a/ServerProject-DONT-IMPORT-INTO-UNITY/MultiCompiled/Telepathy/TelepathyTransport.cs +++ b/ServerProject-DONT-IMPORT-INTO-UNITY/MultiCompiled/Telepathy/TelepathyTransport.cs @@ -162,7 +162,7 @@ namespace Mirror } public override void ServerStop() => server.Stop(); // messages should always be processed in early update - public void LateUpdate() + public void Update() { // note: we need to check enabled in case we set it to false // when LateUpdate already started.