diff --git a/ServerProject-DONT-IMPORT-INTO-UNITY/LRM/RelayHandler/RelayHandlerRoomMethods.cs b/ServerProject-DONT-IMPORT-INTO-UNITY/LRM/RelayHandler/RelayHandlerRoomMethods.cs
index c0668a3..1459a73 100644
--- a/ServerProject-DONT-IMPORT-INTO-UNITY/LRM/RelayHandler/RelayHandlerRoomMethods.cs
+++ b/ServerProject-DONT-IMPORT-INTO-UNITY/LRM/RelayHandler/RelayHandlerRoomMethods.cs
@@ -17,7 +17,7 @@ namespace LightReflectiveMirror
/// Extra data the host can include
/// Weather or not, the host is capable of doing direct connections
/// The hosts local IP
- /// Weather or not, the host is supporting NAT Punch
+ /// Whether or not, the host is supporting NAT Punch
/// The port of the direct connect transport on the host
private void CreateRoom(int clientId, int maxPlayers, string serverName, bool isPublic, string serverData, bool useDirectConnect, string hostLocalIP, bool useNatPunch, int port)
{
@@ -202,4 +202,4 @@ namespace LightReflectiveMirror
}
}
}
-}
\ No newline at end of file
+}