diff --git a/UnityTransport/LightReflectiveMirrorTransport.cs b/UnityTransport/LightReflectiveMirrorTransport.cs index f86ab6f..09410fa 100644 --- a/UnityTransport/LightReflectiveMirrorTransport.cs +++ b/UnityTransport/LightReflectiveMirrorTransport.cs @@ -383,22 +383,14 @@ namespace LightReflectiveMirror case UnityWebRequest.Result.ConnectionError: case UnityWebRequest.Result.DataProcessingError: case UnityWebRequest.Result.ProtocolError: - Debug.LogWarning("LRM | Server list request failed. Make sure your ports match!"); + Debug.LogWarning("LRM | Network Error while retreiving the server list!"); break; case UnityWebRequest.Result.Success: - if (result.Contains("403:Forbidden")) - { - Debug.LogWarning("LRM | Server list request denied. Make sure you enable 'EndpointServerList' in server config!"); - break; - } - else - { - relayServerList?.Clear(); - relayServerList = JsonConvert.DeserializeObject>(result.Decompress()); - serverListUpdated?.Invoke(); - break; - } + relayServerList?.Clear(); + relayServerList = JsonConvert.DeserializeObject>(result.Decompress()); + serverListUpdated?.Invoke(); + break; } #else if (webRequest.isNetworkError || webRequest.isHttpError) @@ -407,16 +399,10 @@ namespace LightReflectiveMirror } else { - if (result.Contains("403:Forbidden")) - { - Debug.LogWarning("LRM | Server list request denied. Make sure you enable 'EndpointServerList' in server config!"); - } - else - { - relayServerList?.Clear(); - relayServerList = JsonConvert.DeserializeObject>(result.Decompress()); - serverListUpdated?.Invoke(); - } + relayServerList?.Clear(); + relayServerList = JsonConvert.DeserializeObject>(result.Decompress()); + serverListUpdated?.Invoke(); + break; } #endif }