Commit graph

15 commits

Author SHA1 Message Date
cxxpxr
863156a0dc cleanup 2021-05-06 10:06:43 -04:00
cxxpxr
a08bbdcb3d minor cleanup and player count 2021-05-05 21:22:52 -04:00
cxxpxr
92f0c7c9f4 Cleanup
switched to use static webclient and refactored existing code.
2021-04-11 01:02:40 -04:00
Derek S
e40cf72757 Made server list recache if room was updated 2021-04-10 02:10:02 -05:00
Derek S
68b840bfb8 QoL improvements unity side 2021-04-10 00:19:05 -05:00
Derek S
a9b48465fe Cached what rooms corresponds to what server IDs 2021-04-09 02:24:23 -05:00
Derek S
3c6b314c0c Cached what room each player is in, removing need for a loop 2021-04-09 02:04:51 -05:00
Derek S
55ea8b4c77 Made LRM node properly use transport port from main config 2021-04-07 01:24:53 -05:00
Derek S
14ea6243d0 Added Regions to Load Balancer Setup. 2021-04-07 00:30:38 -05:00
Derek S
0a829c5646 Added direct connect check on server 2021-04-06 22:47:24 -05:00
cxxpxr
46fdc366b0 server id change 2021-04-06 21:43:45 -04:00
Derek S
9069c7e79c Fixed coopers errors he left 2021-04-06 20:30:21 -05:00
cxxpxr
3102d7f6d6 string instead of int for serverid 2021-04-06 21:02:59 -04:00
Derek S
35bd75bc05 Server list Endpoint Caching (Thanks FakeByte! :)) 2021-04-05 23:30:35 -05:00
Derek S
6793245822 Partials and Comments 2021-04-05 23:18:44 -05:00