Speidy674
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1af452928e
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Fixed Load Balancer MasterList
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2022-08-23 01:28:33 +02:00 |
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Cooper H
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0572dc2173
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Update RelayHandlerCallbacks.cs
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2021-09-02 22:44:08 -05:00 |
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Tufan Meriç Uyguner
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b0b93f1d1d
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More typos eliminated
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2021-08-30 01:40:53 +03:00 |
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Tufan Meriç Uyguner
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dabe718c61
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Fixed typo: Weather --> Whether
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2021-08-30 01:37:29 +03:00 |
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cxxpxr
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6d25fc0022
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Update RelayHandler.cs
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2021-08-19 15:51:35 -04:00 |
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cxxpxr
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83096a908a
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Experimental Ignorance integration
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2021-08-19 04:38:45 -04:00 |
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cxxpxr
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7e7ab81a9b
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fix for the fix
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2021-08-05 03:24:05 -04:00 |
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cxxpxr
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6bb6511188
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fixes yeah
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2021-08-05 00:27:56 -04:00 |
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cxxpxr
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863156a0dc
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cleanup
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2021-05-06 10:06:43 -04:00 |
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cxxpxr
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a08bbdcb3d
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minor cleanup and player count
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2021-05-05 21:22:52 -04:00 |
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cxxpxr
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92f0c7c9f4
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Cleanup
switched to use static webclient and refactored existing code.
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2021-04-11 01:02:40 -04:00 |
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Derek S
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e40cf72757
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Made server list recache if room was updated
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2021-04-10 02:10:02 -05:00 |
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Derek S
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68b840bfb8
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QoL improvements unity side
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2021-04-10 00:19:05 -05:00 |
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Derek S
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a9b48465fe
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Cached what rooms corresponds to what server IDs
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2021-04-09 02:24:23 -05:00 |
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Derek S
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3c6b314c0c
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Cached what room each player is in, removing need for a loop
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2021-04-09 02:04:51 -05:00 |
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Derek S
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55ea8b4c77
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Made LRM node properly use transport port from main config
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2021-04-07 01:24:53 -05:00 |
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Derek S
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14ea6243d0
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Added Regions to Load Balancer Setup.
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2021-04-07 00:30:38 -05:00 |
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Derek S
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0a829c5646
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Added direct connect check on server
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2021-04-06 22:47:24 -05:00 |
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cxxpxr
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46fdc366b0
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server id change
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2021-04-06 21:43:45 -04:00 |
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Derek S
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9069c7e79c
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Fixed coopers errors he left
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2021-04-06 20:30:21 -05:00 |
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cxxpxr
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3102d7f6d6
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string instead of int for serverid
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2021-04-06 21:02:59 -04:00 |
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Derek S
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35bd75bc05
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Server list Endpoint Caching (Thanks FakeByte! :))
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2021-04-05 23:30:35 -05:00 |
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Derek S
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6793245822
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Partials and Comments
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2021-04-05 23:18:44 -05:00 |
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