using System; using System.Collections.Generic; namespace LightReflectiveMirror.LoadBalancing { public partial class Endpoint { /// /// Used as a control variable for load balancer to /// give the lowest pop. server /// private static readonly KeyValuePair lowest = new(new() { address = "Dummy" }, new() { connectedClients = int.MaxValue }); public static string allCachedServers = "[]"; public static string NorthAmericaCachedServers = "[]"; public static string SouthAmericaCachedServers = "[]"; public static string EuropeCachedServers = "[]"; public static string AsiaCachedServers = "[]"; public static string AfricaCachedServers = "[]"; public static string OceaniaCachedServers = "[]"; private static List _northAmericaServers = new(); private static List _southAmericaServers = new(); private static List _europeServers = new(); private static List _africaServers = new(); private static List _asiaServers = new(); private static List _oceaniaServers = new(); private static List _allServers = new(); private LoadBalancerStats _stats { get => new() { nodeCount = Program.instance.availableRelayServers.Count, uptime = DateTime.Now - Program.startupTime, CCU = Program.instance.GetTotalCCU(), totalServerCount = Program.instance.GetTotalServers(), }; } } }