using UnityEngine; namespace FishNet.Managing.Statistic { [DisallowMultipleComponent] [AddComponentMenu("FishNet/Manager/StatisticsManager")] public class StatisticsManager : MonoBehaviour { /// /// Statistics for NetworkTraffic. /// public NetworkTraficStatistics NetworkTraffic = new NetworkTraficStatistics(); internal void InitializeOnceInternal(NetworkManager manager) { NetworkTraffic.InitializeOnceInternal(manager); } } }