fishbait/ServerProject-DONT-IMPORT-INTO-UNITY/LRM/RelayHandler/RelayHandlerVariables.cs
2021-04-05 23:18:44 -05:00

13 lines
352 B
C#

using System.Buffers;
using System.Collections.Generic;
namespace LightReflectiveMirror
{
public partial class RelayHandler
{
public List<Room> rooms = new List<Room>();
private List<int> _pendingAuthentication = new List<int>();
private ArrayPool<byte> _sendBuffers;
private int _maxPacketSize = 0;
}
}