fishbait/ServerProject-DONT-IMPORT-INTO-UNITY/LRM/RelayHandler/RelayHandlerVariables.cs

14 lines
440 B
C#

using System.Buffers;
using System.Collections.Generic;
namespace LightReflectiveMirror
{
public partial class RelayHandler
{
public List<Room> rooms = new List<Room>();
private List<int> _pendingAuthentication = new List<int>();
private ArrayPool<byte> _sendBuffers;
private int _maxPacketSize = 0;
private Dictionary<int, Room> _cachedClientRooms = new Dictionary<int, Room>();
}
}