fishbait/ServerProject-DONT-IMPORT-INTO-UNITY/Room.cs
2021-03-27 11:06:28 -04:00

17 lines
353 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace LightReflectiveMirror
{
class Room
{
public int serverId;
public int hostId;
public string serverName;
public string serverData;
public bool isPublic;
public int maxPlayers;
public List<int> clients;
}
}