fishbait/LoadBalancerProject-DONT-IMPORT-INTO-UNITY/LRM_LoadBalancer/DataContainer.cs
2021-04-06 16:51:46 -04:00

50 lines
1.1 KiB
C#

using Newtonsoft.Json;
using System;
using System.Collections.Generic;
namespace LightReflectiveMirror.LoadBalancing
{
// for stats
[Serializable]
public struct RelayServerInfo
{
public int ConnectedClients;
public int RoomCount;
public int PublicRoomCount;
public TimeSpan Uptime;
}
[Serializable]
internal struct LoadBalancerStats
{
public int NodeCount;
public TimeSpan Uptime;
public long CCU;
public long TotalServerCount;
}
// container for relay address info
[JsonObject(MemberSerialization.OptOut)]
public struct RelayAddress
{
public ushort Port;
public ushort EndpointPort;
public string Address;
[JsonIgnore]
public string EndpointAddress;
}
[Serializable]
public struct Room
{
public int serverId;
public int hostId;
public string serverName;
public string serverData;
public bool isPublic;
public int maxPlayers;
public List<int> clients;
public RelayAddress relayInfo;
}
}