fishbait/UnityProject/Assets/FishNet/Plugins/Addressables/AddressablesExtensions.cs
NIMFER bf403a8f97 Ducktaped together a FishNet version of the Transport
Ducktaped together a FishNet version of the Transport, now I need to edit the LoadBalancer and Server so it connects and actually trades information
2022-08-14 03:55:25 +02:00

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C#

//Remove on 2023/01/01
//using UnityEngine;
//using UnityEngine.ResourceManagement.AsyncOperations;
//using UnitySceneManager = UnityEngine.SceneManagement;
//namespace FishNet.Managing.Scened.Addressable
//{
// public static class AddressablesExtensions
// {
// public static AsyncOperationHandle LoadAsync(string sceneName, UnityEngine.SceneManagement.LoadSceneMode loadSceneMode)
// {
// return default;
// //return Addressables.LoadSceneAsync(sceneName, loadSceneMode);
// }
// public static AsyncOperationHandle UnloadAsync(string sceneName, UnityEngine.SceneManagement.LoadSceneMode loadSceneMode)
// {
// return default;
// //return Addressables.UnloadSceneAsync() .UnloadSceneAsync(sceneName);
// }
// }
//}