Ducktaped together a FishNet version of the Transport, now I need to edit the LoadBalancer and Server so it connects and actually trades information
124 lines
No EOL
3.7 KiB
C#
124 lines
No EOL
3.7 KiB
C#
using FishNet.Documenting;
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using FishNet.Managing.Logging;
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using UnityEngine;
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namespace FishNet.Managing
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{
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public partial class NetworkManager : MonoBehaviour
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{
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#region Serialized.
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/// <summary>
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/// Logging configuration to use. When empty default logging settings will be used.
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/// </summary>
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[Tooltip("Logging configuration to use. When empty default logging settings will be used.")]
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[SerializeField]
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private LoggingConfiguration _logging;
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#endregion
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#region Const.
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private const string ERROR_LOGGING_PREFIX = "Error - ";
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private const string WARNING_LOGGING_PREFIX = "Warning - ";
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private const string COMMON_LOGGING_PREFIX = "Log - ";
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#endregion
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/// <summary>
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/// Initializes logging settings.
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/// </summary>
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private void InitializeLogging()
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{
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if (_logging == null)
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_logging = ScriptableObject.CreateInstance<LoggingConfiguration>();
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else
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_logging = _logging.Clone();
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_logging.InitializeOnceInternal();
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}
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/// <summary>
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/// True if can log for loggingType.
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/// </summary>
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/// <param name="loggingType"></param>
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/// <returns></returns>
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[APIExclude]
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public static bool StaticCanLog(LoggingType loggingType)
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{
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NetworkManager nm = InstanceFinder.NetworkManager;
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if (nm == null || !nm.CanLog(loggingType))
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return false;
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else
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return true;
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}
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/// <summary>
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/// True if can log for loggingType.
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/// </summary>
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/// <param name="loggingType">Type of logging being filtered.</param>
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/// <returns></returns>
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public bool CanLog(LoggingType loggingType)
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{
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if (_logging == null)
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return true;
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else
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return _logging.CanLog(loggingType);
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}
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/// <summary>
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/// Performs a common log, should logging settings permit it.
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/// </summary>
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/// <param name="o"></param>
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public void Log(string txt)
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{
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if (CanLog(LoggingType.Common))
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{
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Debug.Log(txt);
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WriteLog(LoggingType.Common, txt);
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}
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}
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/// <summary>
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/// Performs a warning log, should logging settings permit it.
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/// </summary>
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/// <param name="o"></param>
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public void LogWarning(string txt)
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{
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if (CanLog(LoggingType.Warning))
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{
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Debug.LogWarning(txt);
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WriteLog(LoggingType.Warning, txt);
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}
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}
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/// <summary>
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/// Performs an error log, should logging settings permit it.
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/// </summary>
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/// <param name="o"></param>
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public void LogError(string txt)
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{
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if (CanLog(LoggingType.Error))
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{
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Debug.LogError(txt);
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WriteLog(LoggingType.Error, txt);
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}
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}
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/// <summary>
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/// Writes log to file.
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/// </summary>
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/// <param name="txt"></param>
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private void WriteLog(LoggingType loggingType, string txt)
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{
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string prefix;
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if (loggingType == LoggingType.Common)
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prefix = COMMON_LOGGING_PREFIX;
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else if (loggingType == LoggingType.Warning)
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prefix = WARNING_LOGGING_PREFIX;
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else if (loggingType == LoggingType.Error)
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prefix = ERROR_LOGGING_PREFIX;
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else
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prefix = string.Empty;
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}
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}
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} |