fishbait/UnityProject/Assets/FishNet/Runtime/Object/Synchronizing/MissingObjectPacketLength.cs
NIMFER bf403a8f97 Ducktaped together a FishNet version of the Transport
Ducktaped together a FishNet version of the Transport, now I need to edit the LoadBalancer and Server so it connects and actually trades information
2022-08-14 03:55:25 +02:00

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148 B
C#

namespace FishNet.Object
{
internal enum MissingObjectPacketLength : int
{
Reliable = -1,
PurgeRemaiming = -2,
}
}