fishbait/UnityProject/Assets/FishNet/Runtime/Object/Synchronizing/SyncDictionaryOperation.cs
NIMFER bf403a8f97 Ducktaped together a FishNet version of the Transport
Ducktaped together a FishNet version of the Transport, now I need to edit the LoadBalancer and Server so it connects and actually trades information
2022-08-14 03:55:25 +02:00

31 lines
729 B
C#

using FishNet.Documenting;
namespace FishNet.Object.Synchronizing
{
[APIExclude]
public enum SyncDictionaryOperation : byte
{
/// <summary>
/// A key and value have been added to the collection.
/// </summary>
Add,
/// <summary>
/// Collection has been cleared.
/// </summary>
Clear,
/// <summary>
/// A key was removed from the collection.
/// </summary>
Remove,
/// <summary>
/// A value has been set for a key in the collection.
/// </summary>
Set,
/// <summary>
/// All operations for the tick have been processed.
/// </summary>
Complete
}
}