fishbait/UnityProject/Assets/FishNet/Runtime/Object/TransformProperties.cs
NIMFER bf403a8f97 Ducktaped together a FishNet version of the Transport
Ducktaped together a FishNet version of the Transport, now I need to edit the LoadBalancer and Server so it connects and actually trades information
2022-08-14 03:55:25 +02:00

20 lines
478 B
C#

using UnityEngine;
namespace FishNet.Object
{
[System.Serializable]
public struct TransformProperties
{
public readonly Vector3 Position;
public readonly Quaternion Rotation;
public readonly Vector3 LocalScale;
public TransformProperties(Vector3 position, Quaternion rotation, Vector3 localScale)
{
Position = position;
Rotation = rotation;
LocalScale = localScale;
}
}
}