fishbait/UnityProject/Assets/FishNet/Runtime/Observing/ObserverStateChange.cs
NIMFER bf403a8f97 Ducktaped together a FishNet version of the Transport
Ducktaped together a FishNet version of the Transport, now I need to edit the LoadBalancer and Server so it connects and actually trades information
2022-08-14 03:55:25 +02:00

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C#

namespace FishNet.Observing
{
/// <summary>
/// States which observer(s) can change to.
/// </summary>
internal enum ObserverStateChange : byte
{
Unchanged = 0,
Added = 1,
Removed = 2
}
}