214 lines
7.4 KiB
C#
214 lines
7.4 KiB
C#
using Grapevine;
|
|
using LightReflectiveMirror.Debug;
|
|
using Microsoft.Extensions.Configuration;
|
|
using Microsoft.Extensions.DependencyInjection;
|
|
using Microsoft.Extensions.Logging;
|
|
using Newtonsoft.Json;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Net;
|
|
using System.Net.Sockets;
|
|
using System.Threading.Tasks;
|
|
using HttpStatusCode = Grapevine.HttpStatusCode;
|
|
|
|
namespace LightReflectiveMirror.LoadBalancing
|
|
{
|
|
|
|
[RestResource]
|
|
public class Endpoint
|
|
{
|
|
private LoadBalancerStats _stats
|
|
{
|
|
get => new()
|
|
{
|
|
NodeCount = Program.instance.availableRelayServers.Count,
|
|
Uptime = DateTime.Now - Program.startupTime,
|
|
CCU = Program.instance.GetTotalCCU(),
|
|
TotalServerCount = Program.instance.GetTotalServers(),
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sent from an LRM server node
|
|
/// adds it to the list if authenticated.
|
|
/// </summary>
|
|
/// <param name="context"></param>
|
|
/// <returns></returns>
|
|
[RestRoute("Get", "/api/auth")]
|
|
public async Task ReceiveAuthKey(IHttpContext context)
|
|
{
|
|
var req = context.Request;
|
|
string receivedAuthKey = req.Headers["x-Auth"];
|
|
string endpointPort = req.Headers["x-EndpointPort"];
|
|
string gamePort = req.Headers["x-GamePort"];
|
|
string publicIP = req.Headers["x-PIP"];
|
|
|
|
string address = context.Request.RemoteEndPoint.Address.ToString();
|
|
Logger.WriteLogMessage("Received auth req [" + receivedAuthKey + "] == [" + Program.conf.AuthKey + "]");
|
|
|
|
// if server is authenticated
|
|
if (receivedAuthKey != null && address != null && endpointPort != null && gamePort != null && receivedAuthKey == Program.conf.AuthKey)
|
|
{
|
|
Logger.WriteLogMessage($"Server accepted: {address}:{gamePort}");
|
|
|
|
try
|
|
{
|
|
var _gamePort = Convert.ToUInt16(gamePort);
|
|
var _endpointPort = Convert.ToUInt16(endpointPort);
|
|
await Program.instance.AddServer(address, _gamePort, _endpointPort, publicIP);
|
|
}
|
|
catch
|
|
{
|
|
await context.Response.SendResponseAsync(HttpStatusCode.BadRequest);
|
|
}
|
|
|
|
await context.Response.SendResponseAsync(HttpStatusCode.Ok);
|
|
}
|
|
else
|
|
await context.Response.SendResponseAsync(HttpStatusCode.Forbidden);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Hooks into from unity side, client will call this to
|
|
/// find the least populated server to join
|
|
/// </summary>
|
|
/// <param name="context"></param>
|
|
/// <returns></returns>
|
|
[RestRoute("Get", "/api/join/")]
|
|
public async Task JoinRelay(IHttpContext context)
|
|
{
|
|
// need to copy over in order to avoid
|
|
// collection being modified while iterating.
|
|
var servers = Program.instance.availableRelayServers.ToList();
|
|
|
|
if (servers.Count == 0)
|
|
{
|
|
await context.Response.SendResponseAsync(HttpStatusCode.NoContent);
|
|
return;
|
|
}
|
|
|
|
KeyValuePair<RelayAddress, RelayServerInfo> lowest = new(new RelayAddress { Address = "Dummy" }, new RelayServerInfo { ConnectedClients = int.MaxValue });
|
|
|
|
for (int i = 0; i < servers.Count; i++)
|
|
{
|
|
if (servers[i].Value.ConnectedClients < lowest.Value.ConnectedClients)
|
|
{
|
|
lowest = servers[i];
|
|
}
|
|
}
|
|
|
|
// respond with the server ip
|
|
// if the string is still dummy then theres no servers
|
|
if (lowest.Key.Address != "Dummy")
|
|
{
|
|
// ping server to ensure its online.
|
|
var chosenServer = await Program.instance.ManualPingServer(lowest.Key.Address, lowest.Key.EndpointPort);
|
|
|
|
if (chosenServer.HasValue)
|
|
await context.Response.SendResponseAsync(JsonConvert.SerializeObject(lowest.Key));
|
|
else
|
|
await context.Response.SendResponseAsync(HttpStatusCode.BadGateway);
|
|
}
|
|
else
|
|
{
|
|
await context.Response.SendResponseAsync(HttpStatusCode.InternalServerError);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns all the servers on all the relay nodes.
|
|
/// </summary>
|
|
/// <param name="context"></param>
|
|
/// <returns></returns>
|
|
[RestRoute("Get", "/api/masterlist/")]
|
|
public async Task GetMasterServerList(IHttpContext context)
|
|
{
|
|
var relays = Program.instance.availableRelayServers.ToList();
|
|
List<Room> masterList = new();
|
|
|
|
foreach (var relay in relays)
|
|
{
|
|
var serversOnRelay = await Program.instance.GetServerListFromIndividualRelay(relay.Key.Address, relay.Key.EndpointPort);
|
|
|
|
if(serversOnRelay != null)
|
|
{
|
|
masterList.AddRange(serversOnRelay);
|
|
}
|
|
else { continue; }
|
|
}
|
|
|
|
// we have servers, send em!
|
|
if (masterList.Any())
|
|
await context.Response.SendResponseAsync(JsonConvert.SerializeObject(masterList));
|
|
// no servers or maybe no relays, fuck you
|
|
else
|
|
await context.Response.SendResponseAsync(HttpStatusCode.NoContent);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns stats. you're welcome
|
|
/// </summary>
|
|
/// <param name="context"></param>
|
|
/// <returns></returns>
|
|
[RestRoute("Get", "/api/stats/")]
|
|
public async Task GetStats(IHttpContext context)
|
|
{
|
|
await context.Response.SendResponseAsync(JsonConvert.SerializeObject(_stats));
|
|
}
|
|
}
|
|
|
|
#region Startup
|
|
|
|
public class EndpointServer
|
|
{
|
|
public bool Start(ushort port = 7070)
|
|
{
|
|
try
|
|
{
|
|
var config = new ConfigurationBuilder()
|
|
.SetBasePath(System.IO.Directory.GetCurrentDirectory())
|
|
.AddJsonFile("appsettings.json", optional: true, reloadOnChange: true)
|
|
.Build();
|
|
|
|
var server = new RestServerBuilder(new ServiceCollection(), config,
|
|
(services) =>
|
|
{
|
|
services.AddLogging(configure => configure.AddConsole());
|
|
services.Configure<LoggerFilterOptions>(options => options.MinLevel = LogLevel.None);
|
|
}, (server) =>
|
|
{
|
|
server.Prefixes.Add($"http://{GetLocalIp()}:{port}/");
|
|
server.Prefixes.Add($"http://*:{port}/");
|
|
}).Build();
|
|
|
|
server.Router.Options.SendExceptionMessages = false;
|
|
server.Start();
|
|
|
|
return true;
|
|
}
|
|
catch
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
private static string GetLocalIp()
|
|
{
|
|
var host = Dns.GetHostEntry(Dns.GetHostName());
|
|
|
|
foreach (var ip in host.AddressList)
|
|
{
|
|
if (ip.AddressFamily == AddressFamily.InterNetwork && ip.ToString() != "127.0.0.1")
|
|
{
|
|
return ip.ToString();
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
#endregion
|
|
|
|
}
|
|
|
|
}
|