fishbait/FishBait-UnityProject/Assets/FishNet/Runtime/Observing/ObserverStateChange.cs
2022-08-14 14:51:58 +02:00

12 lines
No EOL
238 B
C#

namespace FishNet.Observing
{
/// <summary>
/// States which observer(s) can change to.
/// </summary>
internal enum ObserverStateChange : byte
{
Unchanged = 0,
Added = 1,
Removed = 2
}
}