fishbait/LoadBalancerProject-DONT-IMPORT-INTO-UNITY/LRM_LoadBalancer/Endpoint/EndpointVariables.cs
2021-04-07 12:11:15 -04:00

38 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LightReflectiveMirror.LoadBalancing
{
public partial class Endpoint
{
public static string allCachedServers = "[]";
public static string NorthAmericaCachedServers = "[]";
public static string SouthAmericaCachedServers = "[]";
public static string EuropeCachedServers = "[]";
public static string AsiaCachedServers = "[]";
public static string AfricaCachedServers = "[]";
public static string OceaniaCachedServers = "[]";
private static List<Room> _northAmericaServers = new();
private static List<Room> _southAmericaServers = new();
private static List<Room> _europeServers = new();
private static List<Room> _africaServers = new();
private static List<Room> _asiaServers = new();
private static List<Room> _oceaniaServers = new();
private static List<Room> _allServers = new();
private LoadBalancerStats _stats
{
get => new()
{
nodeCount = Program.instance.availableRelayServers.Count,
uptime = DateTime.Now - Program.startupTime,
CCU = Program.instance.GetTotalCCU(),
totalServerCount = Program.instance.GetTotalServers(),
};
}
}
}