230 lines
8.5 KiB
C#
230 lines
8.5 KiB
C#
using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Threading;
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using System.Threading.Tasks;
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namespace LightReflectiveMirror.LoadBalancing
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{
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class Program
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{
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/// <summary>
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/// Keeps track of all available relays.
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/// Key is server address, value is CCU.
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/// </summary>
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public Dictionary<RelayAddress, RelayServerInfo> availableRelayServers = new();
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private int _pingDelay = 10000;
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public static bool showDebugLogs = false;
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const string API_PATH = "/api/stats";
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readonly string CONFIG_PATH = System.Environment.GetEnvironmentVariable("LRM_LB_CONFIG_PATH") ?? "config.json";
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public static Config conf;
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public static Program instance;
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public static void Main(string[] args) => new Program().MainAsync().GetAwaiter().GetResult();
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public async Task MainAsync()
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{
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WriteTitle();
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instance = this;
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if (!File.Exists(CONFIG_PATH))
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{
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File.WriteAllText(CONFIG_PATH, JsonConvert.SerializeObject(new Config(), Formatting.Indented));
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WriteLogMessage("A config.json file was generated. Please configure it to the proper settings and re-run!", ConsoleColor.Yellow);
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Console.ReadKey();
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Environment.Exit(0);
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}
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else
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{
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conf = JsonConvert.DeserializeObject<Config>(File.ReadAllText(CONFIG_PATH));
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_pingDelay = conf.ConnectedServerPingRate;
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showDebugLogs = conf.ShowDebugLogs;
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if (new EndpointServer().Start(conf.EndpointPort))
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WriteLogMessage("Endpoint server started successfully", ConsoleColor.Green);
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else
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WriteLogMessage("Endpoint server started unsuccessfully", ConsoleColor.Red);
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}
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var pingThread = new Thread(new ThreadStart(PingServers));
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pingThread.Start();
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// keep console alive
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await Task.Delay(-1);
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}
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public async Task AddServer(string serverIP, ushort port, ushort endpointPort)
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{
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var relayAddr = new RelayAddress { Port = port, EndpointPort = endpointPort, Address = serverIP };
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if (availableRelayServers.ContainsKey(relayAddr))
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{
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WriteLogMessage($"LRM Node {serverIP}:{port} tried to register while already registered!");
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return;
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}
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var stats = await ManualPingServer(serverIP, endpointPort);
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if (stats.HasValue)
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availableRelayServers.Add(relayAddr, stats.Value);
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}
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public async Task<RelayServerInfo?> ManualPingServer(string serverIP, ushort port)
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{
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using (WebClient wc = new WebClient())
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{
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try
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{
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string receivedStats = await wc.DownloadStringTaskAsync($"http://{serverIP}:{port}{API_PATH}");
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return JsonConvert.DeserializeObject<RelayServerInfo>(receivedStats);
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}
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catch (Exception e)
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{
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// Server failed to respond to stats, dont add to load balancer.
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return null;
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}
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}
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}
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public async Task<List<Room>> GetServerListFromIndividualRelay(string serverIP, ushort port)
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{
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using (WebClient wc = new WebClient())
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{
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try
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{
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string receivedStats = await wc.DownloadStringTaskAsync($"http://{serverIP}:{port}/api/servers");
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return JsonConvert.DeserializeObject<List<Room>>(receivedStats);
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}
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catch (Exception e)
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{
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// Server failed to respond
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return null;
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}
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}
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}
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async void PingServers()
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{
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while (true)
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{
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if (showDebugLogs)
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WriteLogMessage("Pinging " + availableRelayServers.Count + " available relays");
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// Create a new list so we can modify the collection in our loop.
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var keys = new List<RelayAddress>(availableRelayServers.Keys);
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for (int i = 0; i < keys.Count; i++)
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{
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string url = $"http://{keys[i].Address}:{keys[i].EndpointPort}{API_PATH}";
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using (WebClient wc = new WebClient())
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{
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try
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{
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var serverStats = wc.DownloadString(url);
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var deserializedData = JsonConvert.DeserializeObject<RelayServerInfo>(serverStats);
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if (showDebugLogs)
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WriteLogMessage("Server " + keys[i].Address + " still exists, keeping in collection.");
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if (availableRelayServers.ContainsKey(keys[i]))
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availableRelayServers[keys[i]] = deserializedData;
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else
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availableRelayServers.Add(keys[i], deserializedData);
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}
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catch (Exception ex)
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{
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// server doesnt exist anymore probably
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// do more shit here
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if (showDebugLogs)
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WriteLogMessage("Server " + keys[i] + " does not exist anymore, removing", ConsoleColor.Red);
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availableRelayServers.Remove(keys[i]);
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}
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}
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}
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await Task.Delay(_pingDelay);
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}
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}
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void WriteTitle()
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{
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string t = @"
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_ _____ __ __
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| | | __ \ | \/ |
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| | | |__) | | \ / |
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| | | _ / | |\/| |
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| |____ | | \ \ | | | | w c(..)o (
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|______| |_| \_\ |_| |_| \__(-) __)
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_ ____ _____ /\ (
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| | / __ \ /\ | __ \ /(_)___)
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| | | | | | / \ | | | | w /|
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| | | | | | / /\ \ | | | | | \
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| |____ | |__| | / ____ \ | |__| | m m copyright monkesoft 2021
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|______| \____/ /_/ \_\ |_____/
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____ _ _ _ _____ ______ _____
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| _ \ /\ | | /\ | \ | | / ____| | ____| | __ \
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| |_) | / \ | | / \ | \| | | | | |__ | |__) |
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| _ < / /\ \ | | / /\ \ | . ` | | | | __| | _ /
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| |_) | / ____ \ | |____ / ____ \ | |\ | | |____ | |____ | | \ \
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|____/ /_/ \_\ |______| /_/ \_\ |_| \_| \_____| |______| |_| \_\
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";
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string load = $"Chimp Event Listener Initializing... OK" +
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"\nHarambe Memorial Initializing... OK" +
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"\nBananas Initializing... OK\n";
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WriteLogMessage(t, ConsoleColor.Green);
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WriteLogMessage(load, ConsoleColor.Cyan);
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}
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static void WriteLogMessage(string message, ConsoleColor color = ConsoleColor.White, bool oneLine = false)
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{
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Console.ForegroundColor = color;
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if (oneLine)
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Console.Write(message);
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else
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Console.WriteLine(message);
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}
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}
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// for stats
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[Serializable]
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public struct RelayServerInfo
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{
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public int ConnectedClients;
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public int RoomCount;
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public int PublicRoomCount;
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public TimeSpan Uptime;
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}
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// container for relay address info
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[Serializable]
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public struct RelayAddress
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{
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public ushort Port;
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public ushort EndpointPort;
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public string Address;
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}
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[Serializable]
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public struct Room
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{
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public int serverId;
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public int hostId;
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public string serverName;
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public string serverData;
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public bool isPublic;
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public int maxPlayers;
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public List<int> clients;
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public RelayAddress relayInfo;
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}
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}
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