using UnityEngine;

namespace NaughtyAttributes.Test
{
	public class ShowNativePropertyTest : MonoBehaviour
	{
		[ShowNativeProperty]
		private Transform Transform
		{
			get
			{
				return transform;
			}
		}

		[ShowNativeProperty]
		private Transform ParentTransform
		{
			get
			{
				return transform.parent;
			}
		}

		[ShowNativeProperty]
		private ushort MyUShort
		{
			get
			{
				return ushort.MaxValue;
			}
		}

		[ShowNativeProperty]
		private short MyShort
		{
			get
			{
				return short.MaxValue;
			}
		}

		[ShowNativeProperty]
		private ulong MyULong
		{
			get
			{
				return ulong.MaxValue;
			}
		}

		[ShowNativeProperty]
		private long MyLong
		{
			get
			{
				return long.MaxValue;
			}
		}

		[ShowNativeProperty]
		private uint MyUInt
		{
			get
			{
				return uint.MaxValue;
			}
		}

		[ShowNativeProperty]
		private int MyInt
		{
			get
			{
				return int.MaxValue;
			}
		}
	}
}
