Merge branch 'master' of https://github.com/Birb-Games-Studio/Robber-and-Dobber
This commit is contained in:
commit
6360d0387e
10 changed files with 449 additions and 111 deletions
|
|
@ -156,7 +156,7 @@ public class @PlayerControls : IInputActionCollection, IDisposable
|
|||
},
|
||||
{
|
||||
""name"": ""Run"",
|
||||
""type"": ""Button"",
|
||||
""type"": ""Value"",
|
||||
""id"": ""d1f99bf2-4c7d-4878-a413-914bf7c51c52"",
|
||||
""expectedControlType"": ""Button"",
|
||||
""processors"": """",
|
||||
|
|
|
|||
|
|
@ -143,7 +143,7 @@
|
|||
},
|
||||
{
|
||||
"name": "Run",
|
||||
"type": "Button",
|
||||
"type": "Value",
|
||||
"id": "d1f99bf2-4c7d-4878-a413-914bf7c51c52",
|
||||
"expectedControlType": "Button",
|
||||
"processors": "",
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ RenderSettings:
|
|||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 705507994}
|
||||
m_IndirectSpecularColor: {r: 0.4465829, g: 0.49641728, b: 0.57482105, a: 1}
|
||||
m_IndirectSpecularColor: {r: 0.44658136, g: 0.4964158, b: 0.57481986, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
|
|
@ -709,7 +709,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: ec5d582fdf544e84d8dff955464dd912, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
moveSpeed: 7.5
|
||||
moveSpeed: 1.5
|
||||
sprintSpeed: 3
|
||||
turnSpeed: 5
|
||||
--- !u!54 &327492103
|
||||
Rigidbody:
|
||||
|
|
@ -734,7 +735,7 @@ MeshRenderer:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 327492101}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
|
|
@ -787,7 +788,7 @@ Transform:
|
|||
m_LocalPosition: {x: 0, y: 2.02, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 1393452854}
|
||||
- {fileID: 538642876}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
|
@ -949,20 +950,25 @@ Transform:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 461855388}
|
||||
m_LocalRotation: {x: 0.27059808, y: -0.65328145, z: 0.27059802, w: 0.65328157}
|
||||
m_LocalRotation: {x: 0.27059805, y: -0.65328145, z: 0.27059805, w: 0.65328157}
|
||||
m_LocalPosition: {x: 10, y: 12.02, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!4 &538642876 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
m_PrefabInstance: {fileID: 1552912125}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!43 &682027251
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: pb_Mesh-16460
|
||||
m_Name: pb_Mesh20402
|
||||
serializedVersion: 10
|
||||
m_SubMeshes:
|
||||
- serializedVersion: 2
|
||||
|
|
@ -1237,7 +1243,7 @@ Transform:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 868555978}
|
||||
m_LocalRotation: {x: 0.27059808, y: -0.65328145, z: 0.27059802, w: 0.65328157}
|
||||
m_LocalRotation: {x: 0.27059805, y: -0.65328145, z: 0.27059805, w: 0.65328157}
|
||||
m_LocalPosition: {x: 10, y: 12.02, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
|
|
@ -1347,7 +1353,7 @@ Mesh:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: pb_Mesh19290
|
||||
m_Name: pb_Mesh20314
|
||||
serializedVersion: 10
|
||||
m_SubMeshes:
|
||||
- serializedVersion: 2
|
||||
|
|
@ -1505,101 +1511,6 @@ Mesh:
|
|||
offset: 0
|
||||
size: 0
|
||||
path:
|
||||
--- !u!1 &1393452853
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1393452854}
|
||||
- component: {fileID: 1393452857}
|
||||
- component: {fileID: 1393452856}
|
||||
- component: {fileID: 1393452855}
|
||||
m_Layer: 3
|
||||
m_Name: Cube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1393452854
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1393452853}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.463, z: 0.62}
|
||||
m_LocalScale: {x: 0.25, y: 0.05, z: 0.4}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 327492106}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!65 &1393452855
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1393452853}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &1393452856
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1393452853}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 5e148de6cdf2d164aa3e3f90ce8c852c, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &1393452857
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1393452853}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!1 &1472737031
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -1695,6 +1606,75 @@ MeshFilter:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1472737031}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!1001 &1552912125
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 327492106}
|
||||
m_Modifications:
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 0.2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 0.2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -0.68
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 919132149155446097, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: dobber
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: f6c10dd1253711b4e832373429b08971, type: 3}
|
||||
--- !u!1 &1706117570
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 3
|
||||
|
|
|
|||
|
|
@ -13,8 +13,10 @@ public class Dobber : MonoBehaviour
|
|||
[SerializeField]
|
||||
float moveSpeed;
|
||||
[SerializeField]
|
||||
float sprintSpeed;
|
||||
[SerializeField]
|
||||
float turnSpeed;
|
||||
|
||||
float isRunning;
|
||||
void Awake()
|
||||
{
|
||||
playerControls = new PlayerControls();
|
||||
|
|
@ -41,17 +43,30 @@ public class Dobber : MonoBehaviour
|
|||
//reading the Vector2 value and assigning it to moveHorizontal and moveVertical
|
||||
moveHorizontal = playerControls.DobberControls.Walk.ReadValue<Vector2>().x;
|
||||
moveVertical = playerControls.DobberControls.Walk.ReadValue<Vector2>().y;
|
||||
isRunning = playerControls.DobberControls.Run.ReadValue<float>();
|
||||
|
||||
}
|
||||
|
||||
Vector3 move;
|
||||
|
||||
void Move()
|
||||
{
|
||||
|
||||
//new Vector3 for calculating movement values
|
||||
Vector3 move = new Vector3(0, rb.velocity.y, moveVertical * moveSpeed);
|
||||
Quaternion rotate = Quaternion.Euler(transform.rotation.x, moveHorizontal * turnSpeed, transform.rotation.z);
|
||||
//here we apply the movement related to the rotation of player
|
||||
switch (isRunning)
|
||||
{
|
||||
case 1:
|
||||
move = new Vector3(0, rb.velocity.y, moveVertical * sprintSpeed);
|
||||
break;
|
||||
case 0:
|
||||
move = new Vector3(0, rb.velocity.y, moveVertical * moveSpeed);
|
||||
break;
|
||||
}
|
||||
rb.velocity = transform.right * move.x + transform.up * move.y + transform.forward * move.z;
|
||||
gameObject.transform.rotation = transform.rotation * rotate;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
|||
324
Assets/ShaderGraphs/Toon.shadergraph
Normal file
324
Assets/ShaderGraphs/Toon.shadergraph
Normal file
|
|
@ -0,0 +1,324 @@
|
|||
{
|
||||
"m_SGVersion": 2,
|
||||
"m_Type": "UnityEditor.ShaderGraph.GraphData",
|
||||
"m_ObjectId": "e710d5a8afc14024908b66f2f293d853",
|
||||
"m_Properties": [],
|
||||
"m_Keywords": [],
|
||||
"m_Nodes": [
|
||||
{
|
||||
"m_Id": "fdc480dbc9f24df7816634052cabb3a1"
|
||||
},
|
||||
{
|
||||
"m_Id": "9431b80e3bc347d693e6e715a9f58765"
|
||||
},
|
||||
{
|
||||
"m_Id": "74a3932005844f239583e661cc707882"
|
||||
},
|
||||
{
|
||||
"m_Id": "0e224c078f9240ccad447c3f7315e394"
|
||||
}
|
||||
],
|
||||
"m_GroupDatas": [],
|
||||
"m_StickyNoteDatas": [],
|
||||
"m_Edges": [],
|
||||
"m_VertexContext": {
|
||||
"m_Position": {
|
||||
"x": 0.0,
|
||||
"y": 0.0
|
||||
},
|
||||
"m_Blocks": [
|
||||
{
|
||||
"m_Id": "fdc480dbc9f24df7816634052cabb3a1"
|
||||
},
|
||||
{
|
||||
"m_Id": "9431b80e3bc347d693e6e715a9f58765"
|
||||
},
|
||||
{
|
||||
"m_Id": "74a3932005844f239583e661cc707882"
|
||||
}
|
||||
]
|
||||
},
|
||||
"m_FragmentContext": {
|
||||
"m_Position": {
|
||||
"x": 0.0,
|
||||
"y": 200.0
|
||||
},
|
||||
"m_Blocks": [
|
||||
{
|
||||
"m_Id": "0e224c078f9240ccad447c3f7315e394"
|
||||
}
|
||||
]
|
||||
},
|
||||
"m_PreviewData": {
|
||||
"serializedMesh": {
|
||||
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
|
||||
"m_Guid": ""
|
||||
}
|
||||
},
|
||||
"m_Path": "Shader Graphs",
|
||||
"m_ConcretePrecision": 0,
|
||||
"m_PreviewMode": 2,
|
||||
"m_OutputNode": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_ActiveTargets": [
|
||||
{
|
||||
"m_Id": "7bd7c564af1240c5b27b41c521cb02a9"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
"m_ObjectId": "0e224c078f9240ccad447c3f7315e394",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "SurfaceDescription.BaseColor",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"width": 0.0,
|
||||
"height": 0.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "41f779c8de764ac28f38a42535360986"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_SerializedDescriptor": "SurfaceDescription.BaseColor"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
|
||||
"m_ObjectId": "158cef3eb93c48fc881260d2dc17ab3f",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "Tangent",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Tangent",
|
||||
"m_StageCapability": 1,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_Labels": [],
|
||||
"m_Space": 0
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
|
||||
"m_ObjectId": "2d2aa8b28a5742d98124a036775598e0"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
|
||||
"m_ObjectId": "41f779c8de764ac28f38a42535360986",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "Base Color",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "BaseColor",
|
||||
"m_StageCapability": 2,
|
||||
"m_Value": {
|
||||
"x": 0.5,
|
||||
"y": 0.5,
|
||||
"z": 0.5
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_Labels": [],
|
||||
"m_ColorMode": 0,
|
||||
"m_DefaultColor": {
|
||||
"r": 0.5,
|
||||
"g": 0.5,
|
||||
"b": 0.5,
|
||||
"a": 1.0
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
|
||||
"m_ObjectId": "487955d642c1463fa19dd859286b2d17",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "Position",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Position",
|
||||
"m_StageCapability": 1,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_Labels": [],
|
||||
"m_Space": 0
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
"m_ObjectId": "74a3932005844f239583e661cc707882",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "VertexDescription.Tangent",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"width": 0.0,
|
||||
"height": 0.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "158cef3eb93c48fc881260d2dc17ab3f"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_SerializedDescriptor": "VertexDescription.Tangent"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
|
||||
"m_ObjectId": "7bd7c564af1240c5b27b41c521cb02a9",
|
||||
"m_ActiveSubTarget": {
|
||||
"m_Id": "2d2aa8b28a5742d98124a036775598e0"
|
||||
},
|
||||
"m_SurfaceType": 0,
|
||||
"m_AlphaMode": 0,
|
||||
"m_TwoSided": false,
|
||||
"m_AlphaClip": false,
|
||||
"m_CustomEditorGUI": ""
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
"m_ObjectId": "9431b80e3bc347d693e6e715a9f58765",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "VertexDescription.Normal",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"width": 0.0,
|
||||
"height": 0.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "a4c4d83f1ebd493e82d8a6eade26945b"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_SerializedDescriptor": "VertexDescription.Normal"
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
|
||||
"m_ObjectId": "a4c4d83f1ebd493e82d8a6eade26945b",
|
||||
"m_Id": 0,
|
||||
"m_DisplayName": "Normal",
|
||||
"m_SlotType": 0,
|
||||
"m_Hidden": false,
|
||||
"m_ShaderOutputName": "Normal",
|
||||
"m_StageCapability": 1,
|
||||
"m_Value": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_DefaultValue": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
},
|
||||
"m_Labels": [],
|
||||
"m_Space": 0
|
||||
}
|
||||
|
||||
{
|
||||
"m_SGVersion": 0,
|
||||
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
|
||||
"m_ObjectId": "fdc480dbc9f24df7816634052cabb3a1",
|
||||
"m_Group": {
|
||||
"m_Id": ""
|
||||
},
|
||||
"m_Name": "VertexDescription.Position",
|
||||
"m_DrawState": {
|
||||
"m_Expanded": true,
|
||||
"m_Position": {
|
||||
"serializedVersion": "2",
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"width": 0.0,
|
||||
"height": 0.0
|
||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "487955d642c1463fa19dd859286b2d17"
|
||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_SerializedDescriptor": "VertexDescription.Position"
|
||||
}
|
||||
|
||||
10
Assets/ShaderGraphs/Toon.shadergraph.meta
Normal file
10
Assets/ShaderGraphs/Toon.shadergraph.meta
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 57245464424bdc34ba65df8913356012
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
|
||||
|
|
@ -1,3 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:4b97c677f138216b125461d199d6625b8fe3b0c890c67d6909cec68c3f06b2da
|
||||
size 1335880
|
||||
oid sha256:fbd6d6648c18469f566c0a000e5a0d0ce0e34ff37ce6891e976f73aaed497c11
|
||||
size 1345480
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -1,3 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:251f3df0f2bb8332aede6b234c2378c1d1da21bb0582fde2d0f2c8d4f651537e
|
||||
size 213340
|
||||
oid sha256:7ac302ce60dcf6c00b222ba6c06041b6d6f813de098c77e626ba38d7a2538393
|
||||
size 228908
|
||||
|
|
|
|||
|
|
@ -8,6 +8,15 @@ EditorUserSettings:
|
|||
RecentlyUsedScenePath-0:
|
||||
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
||||
flags: 0
|
||||
UnityEditor.ShaderGraph.Blackboard:
|
||||
value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd3c3e302a07a37e0901373ae01e0008f707250d171df81a53a5405d41895ac825e0100ec20313c0d91cddccd3d0c7efcca9bd80908fecb0f9cfddf1eff4e7a1b1eae482f0fdaee1e1928b86d888ed909c968797a7cf
|
||||
flags: 0
|
||||
UnityEditor.ShaderGraph.FloatingWindowsLayout2:
|
||||
value: 181344140043005e1a220d3b1f364b524c0c5a27130c293326201334cee5322ca0bd30e8eb293a707b0fd0180b3d0a36fc0d3d04e649500d1002ee0b5dbd1d2c27c00ad113cb1e10e41f1addc80993b98d9884a69ae6d8f0d1cda9e8fbfefaf9f9dea3fdb9ade882f0f7b0e1e380cafbf2c3adc18e9cd285a2908b82ec869c8395949c9483d68a8e97ddbd90bf
|
||||
flags: 0
|
||||
UnityEditor.ShaderGraph.InspectorWindow:
|
||||
value: 18135939215a0a5004000b0e15254b524c1119263f2d6a722016393ce1eb3d36e5d339f9a5602b2e2c07a37e0901373ae01e0008f707250d171df81a53a5485d41895ac825e0100ec20313c0d91cddccd3d0c7efcca9bd80908fecb0f9cfddf1eff4e7a1b1eae482f0fcaee1e1928b86d888ed969b938797a7cf
|
||||
flags: 0
|
||||
vcSharedLogLevel:
|
||||
value: 0d5e400f0650
|
||||
flags: 0
|
||||
|
|
|
|||
Loading…
Reference in a new issue