exit app using escape

This commit is contained in:
NIMFER 2021-08-29 09:56:58 +02:00
parent ac508ccdad
commit 9f479e86a7
7 changed files with 70 additions and 6 deletions

View file

@ -201,6 +201,14 @@ public class @PlayerControls : IInputActionCollection, IDisposable
""expectedControlType"": ""Button"", ""expectedControlType"": ""Button"",
""processors"": """", ""processors"": """",
""interactions"": """" ""interactions"": """"
},
{
""name"": ""ExitGame"",
""type"": ""Button"",
""id"": ""57948248-2c31-479b-a019-a542ee8d719f"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """"
} }
], ],
""bindings"": [ ""bindings"": [
@ -324,6 +332,17 @@ public class @PlayerControls : IInputActionCollection, IDisposable
""action"": ""InteractAlt"", ""action"": ""InteractAlt"",
""isComposite"": false, ""isComposite"": false,
""isPartOfComposite"": false ""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""b53fd03a-58d9-460b-8ec9-ea527d8ff73a"",
""path"": ""<Keyboard>/escape"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""ExitGame"",
""isComposite"": false,
""isPartOfComposite"": false
} }
] ]
}, },
@ -509,6 +528,7 @@ public class @PlayerControls : IInputActionCollection, IDisposable
m_DobberControls_InteractAlt = m_DobberControls.FindAction("InteractAlt", throwIfNotFound: true); m_DobberControls_InteractAlt = m_DobberControls.FindAction("InteractAlt", throwIfNotFound: true);
m_DobberControls_Attack = m_DobberControls.FindAction("Attack", throwIfNotFound: true); m_DobberControls_Attack = m_DobberControls.FindAction("Attack", throwIfNotFound: true);
m_DobberControls_ArmTrap = m_DobberControls.FindAction("ArmTrap", throwIfNotFound: true); m_DobberControls_ArmTrap = m_DobberControls.FindAction("ArmTrap", throwIfNotFound: true);
m_DobberControls_ExitGame = m_DobberControls.FindAction("ExitGame", throwIfNotFound: true);
// RobberControls // RobberControls
m_RobberControls = asset.FindActionMap("RobberControls", throwIfNotFound: true); m_RobberControls = asset.FindActionMap("RobberControls", throwIfNotFound: true);
m_RobberControls_Walk = m_RobberControls.FindAction("Walk", throwIfNotFound: true); m_RobberControls_Walk = m_RobberControls.FindAction("Walk", throwIfNotFound: true);
@ -629,6 +649,7 @@ public class @PlayerControls : IInputActionCollection, IDisposable
private readonly InputAction m_DobberControls_InteractAlt; private readonly InputAction m_DobberControls_InteractAlt;
private readonly InputAction m_DobberControls_Attack; private readonly InputAction m_DobberControls_Attack;
private readonly InputAction m_DobberControls_ArmTrap; private readonly InputAction m_DobberControls_ArmTrap;
private readonly InputAction m_DobberControls_ExitGame;
public struct DobberControlsActions public struct DobberControlsActions
{ {
private @PlayerControls m_Wrapper; private @PlayerControls m_Wrapper;
@ -640,6 +661,7 @@ public class @PlayerControls : IInputActionCollection, IDisposable
public InputAction @InteractAlt => m_Wrapper.m_DobberControls_InteractAlt; public InputAction @InteractAlt => m_Wrapper.m_DobberControls_InteractAlt;
public InputAction @Attack => m_Wrapper.m_DobberControls_Attack; public InputAction @Attack => m_Wrapper.m_DobberControls_Attack;
public InputAction @ArmTrap => m_Wrapper.m_DobberControls_ArmTrap; public InputAction @ArmTrap => m_Wrapper.m_DobberControls_ArmTrap;
public InputAction @ExitGame => m_Wrapper.m_DobberControls_ExitGame;
public InputActionMap Get() { return m_Wrapper.m_DobberControls; } public InputActionMap Get() { return m_Wrapper.m_DobberControls; }
public void Enable() { Get().Enable(); } public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); } public void Disable() { Get().Disable(); }
@ -670,6 +692,9 @@ public class @PlayerControls : IInputActionCollection, IDisposable
@ArmTrap.started -= m_Wrapper.m_DobberControlsActionsCallbackInterface.OnArmTrap; @ArmTrap.started -= m_Wrapper.m_DobberControlsActionsCallbackInterface.OnArmTrap;
@ArmTrap.performed -= m_Wrapper.m_DobberControlsActionsCallbackInterface.OnArmTrap; @ArmTrap.performed -= m_Wrapper.m_DobberControlsActionsCallbackInterface.OnArmTrap;
@ArmTrap.canceled -= m_Wrapper.m_DobberControlsActionsCallbackInterface.OnArmTrap; @ArmTrap.canceled -= m_Wrapper.m_DobberControlsActionsCallbackInterface.OnArmTrap;
@ExitGame.started -= m_Wrapper.m_DobberControlsActionsCallbackInterface.OnExitGame;
@ExitGame.performed -= m_Wrapper.m_DobberControlsActionsCallbackInterface.OnExitGame;
@ExitGame.canceled -= m_Wrapper.m_DobberControlsActionsCallbackInterface.OnExitGame;
} }
m_Wrapper.m_DobberControlsActionsCallbackInterface = instance; m_Wrapper.m_DobberControlsActionsCallbackInterface = instance;
if (instance != null) if (instance != null)
@ -695,6 +720,9 @@ public class @PlayerControls : IInputActionCollection, IDisposable
@ArmTrap.started += instance.OnArmTrap; @ArmTrap.started += instance.OnArmTrap;
@ArmTrap.performed += instance.OnArmTrap; @ArmTrap.performed += instance.OnArmTrap;
@ArmTrap.canceled += instance.OnArmTrap; @ArmTrap.canceled += instance.OnArmTrap;
@ExitGame.started += instance.OnExitGame;
@ExitGame.performed += instance.OnExitGame;
@ExitGame.canceled += instance.OnExitGame;
} }
} }
} }
@ -789,6 +817,7 @@ public class @PlayerControls : IInputActionCollection, IDisposable
void OnInteractAlt(InputAction.CallbackContext context); void OnInteractAlt(InputAction.CallbackContext context);
void OnAttack(InputAction.CallbackContext context); void OnAttack(InputAction.CallbackContext context);
void OnArmTrap(InputAction.CallbackContext context); void OnArmTrap(InputAction.CallbackContext context);
void OnExitGame(InputAction.CallbackContext context);
} }
public interface IRobberControlsActions public interface IRobberControlsActions
{ {

View file

@ -188,6 +188,14 @@
"expectedControlType": "Button", "expectedControlType": "Button",
"processors": "", "processors": "",
"interactions": "" "interactions": ""
},
{
"name": "ExitGame",
"type": "Button",
"id": "57948248-2c31-479b-a019-a542ee8d719f",
"expectedControlType": "Button",
"processors": "",
"interactions": ""
} }
], ],
"bindings": [ "bindings": [
@ -311,6 +319,17 @@
"action": "InteractAlt", "action": "InteractAlt",
"isComposite": false, "isComposite": false,
"isPartOfComposite": false "isPartOfComposite": false
},
{
"name": "",
"id": "b53fd03a-58d9-460b-8ec9-ea527d8ff73a",
"path": "<Keyboard>/escape",
"interactions": "",
"processors": "",
"groups": "",
"action": "ExitGame",
"isComposite": false,
"isPartOfComposite": false
} }
] ]
}, },

View file

@ -22,11 +22,12 @@ PluginImporter:
enabled: 1 enabled: 1
settings: settings:
CPU: x86_64 CPU: x86_64
DefaultValueInitialized: true
OS: Windows OS: Windows
- first: - first:
Standalone: Win64 Standalone: Win64
second: second:
enabled: 1 enabled: 0
settings: {} settings: {}
userData: userData:
assetBundleName: assetBundleName:

View file

@ -38,7 +38,9 @@ public class Dobber : MonoBehaviour
{ {
#region calls to other voids #region calls to other voids
Inputs(); Inputs();
#endregion #endregion
inputReferences.playerControls.DobberControls.ExitGame.performed += ctx => { Application.Quit(); };
} }
//this void assignes values to input virables //this void assignes values to input virables

View file

@ -53,6 +53,11 @@
"key": "editor.autoRecalculateCollisions", "key": "editor.autoRecalculateCollisions",
"value": "{\"m_Value\":false}" "value": "{\"m_Value\":false}"
}, },
{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "editor.stripProBuilderScriptsOnBuild",
"value": "{\"m_Value\":true}"
},
{ {
"type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null", "type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.rectSelectModifier", "key": "editor.rectSelectModifier",

View file

@ -42,8 +42,8 @@ PlayerSettings:
m_SplashScreenLogos: [] m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0} m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0} m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024 defaultScreenWidth: 1280
defaultScreenHeight: 768 defaultScreenHeight: 720
defaultScreenWidthWeb: 960 defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600 defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0 m_StereoRenderingPath: 0
@ -127,7 +127,7 @@ PlayerSettings:
16:10: 1 16:10: 1
16:9: 1 16:9: 1
Others: 1 Others: 1
bundleVersion: 0.1 bundleVersion: test
preloadedAssets: preloadedAssets:
- {fileID: 11400000, guid: ad76045632be0b24da9b262655368913, type: 2} - {fileID: 11400000, guid: ad76045632be0b24da9b262655368913, type: 2}
metroInputSource: 0 metroInputSource: 0

View file

@ -7,7 +7,7 @@
[LOG] OutputWASAPI::init : Output buffer size: 4096 samples, latency: 0.00ms, period: 10.00ms, DSP buffer: 1024 * 4 [LOG] OutputWASAPI::init : Output buffer size: 4096 samples, latency: 0.00ms, period: 10.00ms, DSP buffer: 1024 * 4
[LOG] Thread::initThread : Init FMOD stream thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFB, Stack Size: 98304, Semaphore: No, Sleep Time: 10, Looping: Yes. [LOG] Thread::initThread : Init FMOD stream thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFB, Stack Size: 98304, Semaphore: No, Sleep Time: 10, Looping: Yes.
[LOG] Thread::initThread : Init FMOD mixer thread. Affinity: 0x8000000000000001, Priority: 0xFFFF7FFA, Stack Size: 81920, Semaphore: No, Sleep Time: 0, Looping: Yes. [LOG] Thread::initThread : Init FMOD mixer thread. Affinity: 0x8000000000000001, Priority: 0xFFFF7FFA, Stack Size: 81920, Semaphore: No, Sleep Time: 0, Looping: Yes.
[LOG] AsyncManager::init : manager 000001D51720A658 isAsync 0 updatePeriod 0.02 [LOG] AsyncManager::init : manager 00000273ED9BC8F8 isAsync 0 updatePeriod 0.02
[LOG] AsyncManager::init : done [LOG] AsyncManager::init : done
[LOG] PlaybackSystem::init : [LOG] PlaybackSystem::init :
[LOG] Thread::initThread : Init FMOD Studio sample load thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. [LOG] Thread::initThread : Init FMOD Studio sample load thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No.
@ -18,3 +18,11 @@
[LOG] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) [LOG] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135)
[LOG] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) [LOG] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135)
[LOG] PlaybackSystem::acquireMasterBus : Setting master channel group format to 6 [LOG] PlaybackSystem::acquireMasterBus : Setting master channel group format to 6
[LOG] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135)
[LOG] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135)
[LOG] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135)
[LOG] PlaybackSystem::acquireMasterBus : Setting master channel group format to 6
[LOG] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135)
[LOG] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135)
[LOG] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135)
[LOG] PlaybackSystem::acquireMasterBus : Setting master channel group format to 6