using NaughtyAttributes; using System.Collections; using System.Collections.Generic; using UnityEngine; public class WkurwHandler : MonoBehaviour { [ProgressBar("Health", 100, EColor.Red)] public int health = 100; [ProgressBar("Anger", 100, EColor.Yellow)] public int anger = 50; [ProgressBar("Fear", 100, EColor.Blue)] public int fear = 35; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }