using System.Collections; using System.Collections.Generic; using UnityEngine; using qASIC.Console.Commands; public class #SCRIPTNAME# : GameConsoleCommand { public override string CommandName { get; } = "#SCRIPTNAME#"; public override string Description { get; } = "insert description that will be displayed in help here"; public override string Help { get; } = "Insert detailed description that will show up in the specific help message fe. Use Hello