added IOS stuff that's used by EOSSDK
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4 changed files with 97 additions and 0 deletions
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>BuildMachineOSBuild</key>
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<string>16E195</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>EOSSDK</string>
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<key>CFBundleIdentifier</key>
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<string>com.epicgames.EOSSDK.embedded</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>EOSSDK</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>iPhoneOS</string>
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</array>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>DTCompiler</key>
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<string>com.apple.compilers.llvm.clang.1_0</string>
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<key>DTPlatformBuild</key>
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<string>15A327</string>
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<key>DTPlatformName</key>
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<string>iphoneos</string>
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<key>DTPlatformVersion</key>
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<string>11.0</string>
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<key>DTSDKBuild</key>
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<string>15A327</string>
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<key>DTSDKName</key>
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<string>iphoneos11.0.internal</string>
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<key>DTXcode</key>
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<string>0900</string>
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<key>DTXcodeBuild</key>
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<string>9M174d</string>
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<key>MinimumOSVersion</key>
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<string>11.0</string>
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<key>UIDeviceFamily</key>
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<array>
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<integer>1</integer>
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<integer>2</integer>
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</array>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>arm64</string>
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</array>
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</dict>
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</plist>
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