using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameManager : MonoBehaviour { private RoleLoader _roleLoader; private GameEventManager _gameEventManager; private RoundSystem _roundSystem; // Start is called before the first frame update void Start() { _gameEventManager = GetComponent(); _gameEventManager.TriggerGameEvent("StartGame"); _roundSystem = FindObjectOfType(); } // Update is called once per frame void Update() { } }