using System.Collections; using System.Collections.Generic; using UnityEngine; public class RoundConfigLoader : MonoBehaviour { public class RoundConfig { public int perparingTime; public int roundTime; public bool hasteMode; public int hasteKillAddTime; public int[] enabledRoles; public int[] roleSpawnChance = new int[265]; public int[] rolePlayerCount = new int[265]; } // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }