trouble-in-terror-town/Assets/(New) Items/TestSample
N0S3ns3 c6a6bf58f9 Added Functions to slotSystem:
SpawnIndex_Object(int)
RemoveCurrent_Object()

SpawnIndex will spawn to parentObject variable
2022-05-04 21:15:09 +02:00
..
Empty.asset Added inventory System 2022-04-30 17:27:41 +02:00
Empty.asset.meta Added inventory System 2022-04-30 17:27:41 +02:00
Grenede.asset Added inventory System 2022-04-30 17:27:41 +02:00
Grenede.asset.meta Added inventory System 2022-04-30 17:27:41 +02:00
Melee.asset Added Functions to slotSystem: 2022-05-04 21:15:09 +02:00
Melee.asset.meta Added inventory System 2022-04-30 17:27:41 +02:00
Primary.asset Added inventory System 2022-04-30 17:27:41 +02:00
Primary.asset.meta Added inventory System 2022-04-30 17:27:41 +02:00
Proppick.asset Added inventory System 2022-04-30 17:27:41 +02:00
Proppick.asset.meta Added inventory System 2022-04-30 17:27:41 +02:00
Secondary.asset Added inventory System 2022-04-30 17:27:41 +02:00
Secondary.asset.meta Added inventory System 2022-04-30 17:27:41 +02:00
Special.asset Added inventory System 2022-04-30 17:27:41 +02:00
Special.asset.meta Added inventory System 2022-04-30 17:27:41 +02:00
TestItem.prefab Added Functions to slotSystem: 2022-05-04 21:15:09 +02:00
TestItem.prefab.meta Added Functions to slotSystem: 2022-05-04 21:15:09 +02:00