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AudioManager.asset
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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boot.config
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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BurstAotSettings_StandaloneWindows.json
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Added inventory system to player
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2022-05-04 17:00:37 +02:00 |
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ClusterInputManager.asset
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Initial Commit
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2022-01-16 19:50:43 +01:00 |
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CommonBurstAotSettings.json
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Added inventory system to player
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2022-05-04 17:00:37 +02:00 |
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DynamicsManager.asset
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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EditorBuildSettings.asset
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Played around with shaders and vfx graph, also started to work on networking
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2022-05-17 16:00:45 +02:00 |
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EditorSettings.asset
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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GraphicsSettings.asset
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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InputManager.asset
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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MemorySettings.asset
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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NavMeshAreas.asset
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Initial Commit
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2022-01-16 19:50:43 +01:00 |
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PackageManagerSettings.asset
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Did some more networking, also updated engine version to 2021.3.3f1
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2022-05-20 19:29:38 +02:00 |
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Physics2DSettings.asset
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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PresetManager.asset
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Initial Commit
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2022-01-16 19:50:43 +01:00 |
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ProjectSettings.asset
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Played around with shaders and vfx graph, also started to work on networking
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2022-05-17 16:00:45 +02:00 |
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ProjectVersion.txt
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rolled back to 2021.3.1f1 due to a editor bug with dropdowns in inspector
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2022-05-22 14:50:46 +02:00 |
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QualitySettings.asset
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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SceneTemplateSettings.json
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Did a lot of stuff
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2022-04-22 15:27:05 +02:00 |
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ShaderGraphSettings.asset
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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TagManager.asset
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Played around with shaders and vfx graph, also started to work on networking
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2022-05-17 16:00:45 +02:00 |
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TimelineSettings.asset
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Added inventory system to player
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2022-05-04 17:00:37 +02:00 |
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TimeManager.asset
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Initial Commit
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2022-01-16 19:50:43 +01:00 |
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UnityConnectSettings.asset
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Initial Commit
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2022-01-16 19:50:43 +01:00 |
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URPProjectSettings.asset
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update engine version and fixed AddForce movement
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2022-04-24 23:09:06 +02:00 |
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VersionControlSettings.asset
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Initial Commit
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2022-01-16 19:50:43 +01:00 |
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VFXManager.asset
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Played around with shaders and vfx graph, also started to work on networking
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2022-05-17 16:00:45 +02:00 |
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XRSettings.asset
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Initial Commit
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2022-01-16 19:50:43 +01:00 |