27 lines
561 B
C#
27 lines
561 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MainMenuManager : MonoBehaviour
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{
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[SerializeField]
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GameEventManager gameEventManager;
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private void OnEnable()
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{
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gameEventManager = FindObjectOfType<GameEventManager>();
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}
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// Start is called before the first frame update
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void Start()
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{
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Debug.Log("Triggering game event");
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gameEventManager.TriggerGameEvent("EnterMainMenu");
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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