trouble-in-terror-town/Assets/Scripts/Player/Character/PlayerGhostReffrenceHub.cs
2022-05-04 17:00:37 +02:00

17 lines
529 B
C#

using UnityEngine;
namespace TTTSC.Player.Character
{
public class PlayerGhostReffrenceHub : MonoBehaviour
{
[Header("-----------Misc------------")]
public Rigidbody characterRigidbody;
public Transform cameraTransform;
[Header("----------Scripts-----------")]
public PlayerGhost playerGhost;
public PlayerStateEnforcer playerStateEnforcrer;
public PlayerStateMachine playerStateMachine;
public Controller.PlayerInputReceiver playerInputReceiver;
}
}