trouble-in-terror-town/Assets/Scripts/Player/Character/PlayerInfo/RoleData.cs
2022-05-04 17:00:37 +02:00

19 lines
367 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "TTTSC/Player/Character/Role")]
public class RoleData : ScriptableObject
{
public string roleName;
public int roleId;
public Color roleColor;
public enum RoleTeam
{
Innocent,
Traitor
}
public RoleTeam roleTeam;
}