trouble-in-terror-town/Assets/Mirror/Editor/Weaver/EntryPoint/CompilationFinishedLogger.cs
2022-02-09 21:05:18 +01:00

31 lines
1 KiB
C#

// logger for compilation finished hook.
// where we need a callback and Debug.Log.
// for Unity 2020+ we use ILPostProcessor.
#if !UNITY_2020_1_OR_NEWER
using Mono.CecilX;
using UnityEngine;
namespace Mirror.Weaver
{
public class CompilationFinishedLogger : Logger
{
public void Warning(string message) => Warning(message, null);
public void Warning(string message, MemberReference mr)
{
if (mr != null) message = $"{message} (at {mr})";
if (CompilationFinishedHook.UnityLogEnabled) Debug.LogWarning(message);
CompilationFinishedHook.OnWeaverWarning?.Invoke(message);
}
public void Error(string message) => Error(message, null);
public void Error(string message, MemberReference mr)
{
if (mr != null) message = $"{message} (at {mr})";
if (CompilationFinishedHook.UnityLogEnabled) Debug.LogError(message);
CompilationFinishedHook.OnWeaverError?.Invoke(message);
}
}
}
#endif