trouble-in-terror-town/Assets/Scripts/Player/Character/AliveReffrenceHub.cs

17 lines
519 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Mirror;
namespace TTTSC.Player.Character
{
public class AliveReffrenceHub : MonoBehaviour
{
public NetworkIdentity aliveNetworkIdentity;
public Controller.CharacterMovementConfig characterMovementConfig;
public Controller.CharacterStateMachine characterStateMachine;
public Controller.GroundCheck characterHover;
public Controller.CharacterStateChanger characterStateChanger;
}
}