trouble-in-terror-town/ProjectSettings
Mikolaj 2bbacbea09 did some more work on networking and removed EOS in favor of LRM
did some more work on networking and removed EOS in favor of Light Reflective Mirror
2022-05-31 15:04:31 +02:00
..
AudioManager.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
boot.config update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
BurstAotSettings_StandaloneWindows.json Added inventory system to player 2022-05-04 17:00:37 +02:00
ClusterInputManager.asset Initial Commit 2022-01-16 19:50:43 +01:00
CommonBurstAotSettings.json Added inventory system to player 2022-05-04 17:00:37 +02:00
DynamicsManager.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
EditorBuildSettings.asset did some more work on networking and removed EOS in favor of LRM 2022-05-31 15:04:31 +02:00
EditorSettings.asset did some more work on networking and removed EOS in favor of LRM 2022-05-31 15:04:31 +02:00
GraphicsSettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
InputManager.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
MemorySettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
NavMeshAreas.asset Initial Commit 2022-01-16 19:50:43 +01:00
PackageManagerSettings.asset did some more work on networking and removed EOS in favor of LRM 2022-05-31 15:04:31 +02:00
Physics2DSettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
PresetManager.asset Initial Commit 2022-01-16 19:50:43 +01:00
ProjectSettings.asset Played around with shaders and vfx graph, also started to work on networking 2022-05-17 16:00:45 +02:00
ProjectVersion.txt rolled back to 2021.3.1f1 due to a editor bug with dropdowns in inspector 2022-05-22 14:50:46 +02:00
QualitySettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
SceneTemplateSettings.json Did a lot of stuff 2022-04-22 15:27:05 +02:00
ShaderGraphSettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
TagManager.asset Played around with shaders and vfx graph, also started to work on networking 2022-05-17 16:00:45 +02:00
TimelineSettings.asset Added inventory system to player 2022-05-04 17:00:37 +02:00
TimeManager.asset Initial Commit 2022-01-16 19:50:43 +01:00
UnityConnectSettings.asset Initial Commit 2022-01-16 19:50:43 +01:00
URPProjectSettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
VersionControlSettings.asset Initial Commit 2022-01-16 19:50:43 +01:00
VFXManager.asset Played around with shaders and vfx graph, also started to work on networking 2022-05-17 16:00:45 +02:00
XRSettings.asset Initial Commit 2022-01-16 19:50:43 +01:00