trouble-in-terror-town/node_modules/lodash/_baseSet.js
Mikolaj 2bbacbea09 did some more work on networking and removed EOS in favor of LRM
did some more work on networking and removed EOS in favor of Light Reflective Mirror
2022-05-31 15:04:31 +02:00

51 lines
1.4 KiB
JavaScript

var assignValue = require('./_assignValue'),
castPath = require('./_castPath'),
isIndex = require('./_isIndex'),
isObject = require('./isObject'),
toKey = require('./_toKey');
/**
* The base implementation of `_.set`.
*
* @private
* @param {Object} object The object to modify.
* @param {Array|string} path The path of the property to set.
* @param {*} value The value to set.
* @param {Function} [customizer] The function to customize path creation.
* @returns {Object} Returns `object`.
*/
function baseSet(object, path, value, customizer) {
if (!isObject(object)) {
return object;
}
path = castPath(path, object);
var index = -1,
length = path.length,
lastIndex = length - 1,
nested = object;
while (nested != null && ++index < length) {
var key = toKey(path[index]),
newValue = value;
if (key === '__proto__' || key === 'constructor' || key === 'prototype') {
return object;
}
if (index != lastIndex) {
var objValue = nested[key];
newValue = customizer ? customizer(objValue, key, nested) : undefined;
if (newValue === undefined) {
newValue = isObject(objValue)
? objValue
: (isIndex(path[index + 1]) ? [] : {});
}
}
assignValue(nested, key, newValue);
nested = nested[key];
}
return object;
}
module.exports = baseSet;