trouble-in-terror-town/ProjectSettings
2022-05-20 19:29:38 +02:00
..
AudioManager.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
boot.config update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
BurstAotSettings_StandaloneWindows.json Added inventory system to player 2022-05-04 17:00:37 +02:00
ClusterInputManager.asset Initial Commit 2022-01-16 19:50:43 +01:00
CommonBurstAotSettings.json Added inventory system to player 2022-05-04 17:00:37 +02:00
DynamicsManager.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
EditorBuildSettings.asset Played around with shaders and vfx graph, also started to work on networking 2022-05-17 16:00:45 +02:00
EditorSettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
GraphicsSettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
InputManager.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
MemorySettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
NavMeshAreas.asset Initial Commit 2022-01-16 19:50:43 +01:00
PackageManagerSettings.asset Did some more networking, also updated engine version to 2021.3.3f1 2022-05-20 19:29:38 +02:00
Physics2DSettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
PresetManager.asset Initial Commit 2022-01-16 19:50:43 +01:00
ProjectSettings.asset Played around with shaders and vfx graph, also started to work on networking 2022-05-17 16:00:45 +02:00
ProjectVersion.txt Did some more networking, also updated engine version to 2021.3.3f1 2022-05-20 19:29:38 +02:00
QualitySettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
SceneTemplateSettings.json Did a lot of stuff 2022-04-22 15:27:05 +02:00
ShaderGraphSettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
TagManager.asset Played around with shaders and vfx graph, also started to work on networking 2022-05-17 16:00:45 +02:00
TimelineSettings.asset Added inventory system to player 2022-05-04 17:00:37 +02:00
TimeManager.asset Initial Commit 2022-01-16 19:50:43 +01:00
UnityConnectSettings.asset Initial Commit 2022-01-16 19:50:43 +01:00
URPProjectSettings.asset update engine version and fixed AddForce movement 2022-04-24 23:09:06 +02:00
VersionControlSettings.asset Initial Commit 2022-01-16 19:50:43 +01:00
VFXManager.asset Played around with shaders and vfx graph, also started to work on networking 2022-05-17 16:00:45 +02:00
XRSettings.asset Initial Commit 2022-01-16 19:50:43 +01:00