| .. |
|
Lighting.lighting
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
Lighting.lighting.meta
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
SampleSceneProfile.asset
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
SampleSceneProfile.asset.meta
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-Balanced-Renderer.asset
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-Balanced-Renderer.asset.meta
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-Balanced.asset
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-Balanced.asset.meta
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-HighFidelity-Renderer.asset
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-HighFidelity-Renderer.asset.meta
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-HighFidelity.asset
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-HighFidelity.asset.meta
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-Performant-Renderer.asset
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-Performant-Renderer.asset.meta
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-Performant.asset
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |
|
URP-Performant.asset.meta
|
Played around with shaders and vfx graph, also started to work on networking
|
2022-05-17 16:00:45 +02:00 |