trouble-in-terror-town/Assets/Scripts/Player/Character/PlayerStateMachine.cs
Mikolaj a299230ab6 Tweaked movement values and added spectator "mode"
I tweaked a bit movement values and changed some variable names, I also added spectator "mode" (mode changing not implemented yet)
2022-05-04 02:22:06 +02:00

29 lines
541 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TTTSC.Player
{
public class PlayerStateMachine : MonoBehaviour
{
public enum playerPlayStates
{
Spectator,
Alive
};
public playerPlayStates currentPlayerPlayState;
public enum playerClass
{
Spectator,
Preparing,
Innocent,
Detective,
Traitor
};
public playerClass currentPlayerClass;
}
}