ttt-ce/mobile/src/lib.rs

20 lines
528 B
Rust

use bevy::prelude::*;
use bevy::window::WindowMode;
use ttt_ce::GamePlugin; // ToDo: Replace ttt_ce with your new crate name.
#[bevy_main]
fn main() {
App::new()
.add_plugins((
DefaultPlugins.set(WindowPlugin {
primary_window: Some(Window {
resizable: false,
mode: WindowMode::BorderlessFullscreen,
..default()
}),
..default()
}),
GamePlugin,
))
.run()
}