24 lines
No EOL
817 B
C#
24 lines
No EOL
817 B
C#
//Remove on 2023/01/01
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//using UnityEngine;
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//using UnityEngine.ResourceManagement.AsyncOperations;
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//using UnitySceneManager = UnityEngine.SceneManagement;
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//namespace FishNet.Managing.Scened.Addressable
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//{
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// public static class AddressablesExtensions
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// {
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// public static AsyncOperationHandle LoadAsync(string sceneName, UnityEngine.SceneManagement.LoadSceneMode loadSceneMode)
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// {
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// return default;
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// //return Addressables.LoadSceneAsync(sceneName, loadSceneMode);
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// }
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// public static AsyncOperationHandle UnloadAsync(string sceneName, UnityEngine.SceneManagement.LoadSceneMode loadSceneMode)
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// {
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// return default;
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// //return Addressables.UnloadSceneAsync() .UnloadSceneAsync(sceneName);
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// }
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// }
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//} |